Destiny 2 Season of Arrivals has unique treasures hidden into various quests and missions. Seed of Silver Wings Artifact is one of them, to unlock this artifact you will have to complete the first mission of the new season. Here is a detailed guide on how to unlock Seed of Silver Wings Artifact in Destiny 2 Season of Arrivals.
How to Unlock Destiny 2 Seed of Silver Wings Artifact?
You will unlock this unique artifact in the first mission of Destiny 2 Season of Arrival. The objective is to rescue Eris Morn from an unknown threat. As a guardian, you must save him. The mission begins as soon as you start playing the new season. AT the end of the quest you will find a tree and Eric Morn.
Talk to Eric to complete the first mission of Season of Arrivals. You will then be rewarded the Seed of Silver Wings artifact. This is how just following the first mission and completing its all objective will reward you with this artifact in Destiny 2.
How to Upgrade Destiny 2 Seed of Silver Wings Artifact?
Unlocking Seed of Silver Wing artifact was one part of the job in Destiny 2. The next main objective is to upgrade this artifact. There are different mods you can apply to this artifact and increase your power level. You can upgrade Destiny 2 Seed of Silver Wing artifact multiple times. There is no restriction at all, so here its like an infinite upgrade feature attached to this artifact.
Seed of Silver Wing artifact can be upgraded by earning XP. As you progress you can upgrade higher levels of this artifact and reach the Power Level above 1060. The more XP you earn the faster you can upgrade.
There is more way to find this artifact for free. Just go and talk to the Drifter, during a quest in the Face of the Darkness. This is the first objective, here in the Tower area. Accept the mission and he will reward you with the unique artifact for free.
Seed of Silver Wings Artifact List of all Mods:
Here are the details about every mod available for Seed of Silver Wing artifact in Destiny 2. You can unlock up to 12 artifact mods at a single time. There are five columns of upgrades for this artifact. Below is the list of all mod and what they do.
Column 1:
Weapon mods in this section requires 0 previous unlocks. Also the modes does not comes with any energy cost.
1. Anti-Barrier Auto Rifles:
- Weapon Mod
- Shield-piercing rounds designed to bypass combatant defenses.
- Strong against Barrier Champions.
2. Overload Rounds:
- Sidearm and Hand Cannons Mod
- Landing consecutive hits on enemy targets causes disruption, delaying ability energy regeneration and lowering combatant damage output.
- Strong against Overload Champions.
3. Unstoppable Hand Cannon:
- Hand Cannons Mod
- Aiming down sights loads a powerful explosive payload that staggers unshielded combatants.
- Strong against Unstoppable Champions.
4. Overload Arrowheads:
- Bow Mod
- Damage by fully drawn arrows causes disruption, delaying ability energy regeneration and lowering combatant damage output.
- Strong against Overload Champions.
6. Unstoppable Burst
- Pulse Rifle Mod
- Aiming down sights loads a high-impact burst that staggers unshielded enemy combatants.
- Strong against Unstoppable Champions.
Column 2:
Weapon mods in this section requires 1 previous unlocks. Energy cost is 1.
1. Enhanced Pulse Rifle Loader
- Arms Armor Mod: Greatly increases reload speed of Pulse Rifles.
2. Enhanced Unflinching Rifle Aim
- Chest Armor Mod
- Greatly reduces flinching from incoming fire while aiming any Rifle-class weapon.
3. Enhanced Scatter Projectile Targeting
- Helmet Armor Mod
- Greatly improved target acquisition, accuracy, and aim-down-sights speed for Auto Rifles, Machine Guns, SMGs, Pulse Rifles, Sidearms, and Fusion Rifles.
4. Enhanced Sword Scavenger
- Legs Armor Mod: Swords get larger bonus reserves when you pick up ammo.
5. Enhanced Bow Loader
- Arms Armor Mod
- Greatly increases the nocking speed of arrows.
Column 3:
This section features General Armor Modes, it requires 4 previous unlocks. Energy cost is 1.
1. Flourishing Blade
- Legs Armor Mod
- Defeating combatants or opponents with Swords has a chance to grant a large amount of Glimmer.
- Mod does not stack.
2. Prized Shooting
- Armor Mods
- Defeating combatants or opponents with Hand Cannons or Sidearms grants a small amount of Glimmer.
- Mod does not stack.
3. Automatic Prize
- Legs Armor Mod
- Defeating combatants or opponents with Auto Rifles or SMGs grants a small amount of Glimmer.
- Mod does not stack.
4. Dimensional Tithes
- Legs Armor Mod
- Defeating Taken combatants has a chance to grant a small amount of Glimmer.
5. Ascendant Bounty
- Legs Armor Mod
- Defeating Taken combatants with your finisher grants a large amount of Glimmer.
Column 4:
This section features Chest Armor Modes, it requires 7 previous unlocks. Energy cost is 3.
1. Counter Charge
- Chest Armor Mode
- Energy Cost 3
- Become Charged with Light whenever you or a member of your fireteam staggers or disrupts a Champion or pierces a Champion’s barrier.
2. Unstoppable Pulse Rifle
- Arms Mod
- Energy Cost 2
- Aiming down sights loads a powerful explosive payload that staggers unshielded combatants.
- Strong against Unstoppable Champions.
3. Overload Grenades
- Chest Armor Mode
- Energy Cost – 2
- Void grenades cause disruption, delaying ability energy regeneration and lowering combatant damage output.
- Strong against Overload Champions.
4. Breach Resonator
- Chest Armor Mod
- Energy Cost – 1
- Grants melee and grenade energy on final blows with shield-piercing weapons or when a member of your fireteam shuts down a Barrier Champion’s ability.
5. Inferno Whip
- Chest Armor Code
- Energy Cost – 2
- Solar melee abilities stagger unshielded combatants.
- Strong against Unstoppable Champions.
Column 5:
This section features Chest Armor Modes, it requires 10 previous unlocks. Energy cost is 7.
1. Oppressive Darkness
- Class Item Mod
- Energy Cost – 6
- Causing damage with a Void grenade adds a weaken effect to combatants.
2. Solar Plexus
- Class Item Mod
- Energy Cost – 6
- Increases damage of all Solar melee abilities.
- Gain Super energy from performing finishers with a Solar subclass equipped.
3. Heavy Finisher
- Class Item Mod
- Energy Cost – 7
- Finishers generate Heavy ammo.
- Requires one-half of your Super energy.
4. Volatile Conduction
- Class Item Mod
- Energy Cost – 6
- Grants bonus Arc Super Damage if cast while critically wounded.
- Lasts until the end of the Super activation.
5. Guardian Angel
- Class Item Mod
- Energy Cost – 3
- Grants a chance to generate healing orbs for you on Scout
- Rifle, Sniper Rifle, Bow, and Linear Fusion Rifle precision final blows
So this was the list of all upgrades for Seed of Silver Wings Artifact in Destiny 2.