Every player has hit some sort of snag with different enemies and space pirates while cruising through their intergalactic adventures in Starfield. However, it’s not something that cannot be fixed and requires upgrading their ship with the best weapons possible. And if you want something that would automatically engage with enemies while traveling through different solar systems, then look no further than the ship turrets. Mounting these automatic weapons on your ship will help you deal with those enemy fleets much more effectively in combat.
There are a lot of ship turrets available to upgrade your ship in Starfield. And determining which are the best ones can be quite the task if you are not aware of their value and damage output. So if you are looking to upgrade your ship and visit different solar systems safe and sound, then here are some of the auto turrets that you might want to mount onto your ship.
Best Auto Ship Turrets in Starfield
Here is a list of all the best ship turrets in Starfield that will help you deal effective damage to all the space pirates within range:
Obliterator 250MeV Alpha Turret
- Value: 35,100 Credits
- Hull Damage: 86
- Shield Damage: 86
- Fire Rate: 1.50
- Hull: 6
- Max Power: 4
- Crew Capacity: 0.5
- Range: 3,250
- Mass: 7
- Level: 60
- Class: C
PBO-300 Auto Alpha Turret
- Value: 19,600 Credits
- Hull Damage: 22
- Shield Damage: 22
- Fire Rate: 4.00
- Hull: 5
- Max Power: 3
- Crew Capacity: 0.5
- Range: 3,000
- Mass: 6
- Level: 27
- Class: C
Reza 300 PHz SX Pulse Laser Turret
- Value: 33,900 Credits
- Hull Damage: 11
- Shield Damage: 38
- Fire Rate: 4.00
- Hull: 5
- Max Power: 4
- Crew Capacity: 0.5
- Range: 1,000
- Mass: 6
- Level: 60
- Class: C
Jishaku Nd RF Rapid Railgun Turret
- Value: 22,500 Credits
- Hull Damage: 24
- Shield Damage: 7
- Fire Rate: 4.00
- Hull: 6
- Max Power: 3
- Crew Capacity: 0.5
- Range: 1,000
- Mass: 6
- Level: 27
- Class: C
Disruptor 3340A Auto Alpha Turret
- Value: 15,100 Credits
- Hull Damage: 19
- Shield Damage: 19
- Fire Rate: 4.00
- Hull: 7
- Max Power: 3
- Crew Capacity: 0.5
- Range: 3,500
- Mass: 6
- Level: 24
- Class: C
PBO-100 Auto Neutron Turret
- Value: 16,600 Credits
- Hull Damage: 16
- Shield Damage: 16
- Fire Rate: 5.00
- Hull: 3
- Max Power: 3
- Crew Capacity: 0.5
- Range: 3,000
- Mass: 4
- Level: 25
- Class: B
Eradicator 75MeV Auto Neutron Turret
- Value: 22,300 Credits
- Hull Damage: 19
- Shield Damage: 19
- Fire Rate: 5.00
- Hull: 3
- Max Power: 4
- Crew Capacity: 0.5
- Range: 3,250
- Mass: 3
- Level: 36
- Class: B
Dragon 241P Pulse Laser Turret
- Value: 13,400 Credits
- Hull Damage: 10
- Shield Damage: 32
- Fire Rate: 2.50
- Hull: 3
- Max Power: 3
- Crew Capacity: 0.5
- Range: 1,250
- Mass: 3
- Level: 19
- Class: B
Blaze-P 2GW SX Pulse Laser Turret
- Value: 21,000 Credits
- Hull Damage: 8
- Shield Damage: 25
- Fire Rate: 4.00
- Hull: 7
- Max Power: 4
- Crew Capacity: 0.5
- Range: 1,250
- Mass: 6
- Level: 30
- Class: C
Marauder 115N Railgun Turret
- Value: 33,100 Credits
- Hull Damage: 81
- Shield Damage: 24
- Fire Rate: 1.50
- Hull: 6
- Max Power: 4
- Crew Capacity: 0.5
- Range: 800
- Mass: 6
- Level: 43
- Class: C
That’s everything covered in this guide. For more interesting guides like these, be sure to go through our dedicated Starfield section, right here on Gamer Tweak.