If you are looking for the best perks in the Texas Chainsaw Massacre game, you don’t want to miss out on any overpowered loadouts. As you play the team Victim or the Slaughter family, equipping perks can play a crucial role in your loadouts. These perks offer you buffs to modify a character’s playstyle to take advantage of specific areas or skills. With 5 loadouts for every character, you can take advantage of 15 different perks for them. But what perks should you choose for them? Don’t worry, check out our tier list ranking the best perks in TCSM ranked from best to worst for all the Victims as well as Family members.
Best Perks in the Texas Chainsaw Massacre Game
Be it a family or Victim member, you can equip only three perks in your loadouts.
Victims
Best Perks for Connie
- Sneaky Pete: Stealth is increased by 3, 5, and 7 at level three respectively.
- Must Have Been the Wind: All noise generated when interacting with crawl spaces or while gathering items will be completely disregarded. Has 3,4, and 5 charges respectively.
- Sanguine Shadow: The very first time you use an unlock tool to open a door, it has a 30, 40, and 50% chance to not be consumed at level three respectively.
But if our recommended Connie build does not work out, you can also unlock other perks for her with the Attribute unlock points.
Tier | Perks Tier List |
S | Sanguine Shadow |
Sneaky Pete |
Must Have Been the Wind |
Agitator |
Been Workin’ Out |
Efficient Locksmith |
Extra Drip |
Highly Skilled |
Jump Start |
Lucky Lockpicker |
Parting Gift |
Ran Track |
Tool Tracks |
Tougher Stuff |
A | Bomb Squad |
Bounce Back Better |
Cover Charge |
Full Hearts |
Medical Benefits |
Pick On Me |
Radar Detector |
Saboteur |
Tae Kwon Door |
Well Trained |
B | Choose Flight |
Clear Eyes |
Deadbolt |
Efficient Grappler |
Jack In The Box |
Rally Leader |
Rescue Medic |
Second Wind |
Slippery |
C | Efficient Backstabber |
Jump Scare |
Last Ditch Effort |
Safety In Numbers |
Twinkle Toes |
Ana
Here are the best Ana’s perks you can focus on unlocking through the Skill Tree:
- Conditioned: When you completely run out of stamina, it takes 20, 40, and 60 percent less time to start regenerating respectively.
- Ran Track: Your Endurance is increased by 3, 5, and 7 respectively.
- Jump Start: Stamina consumption on dashing is reduced by 10, 30, and 50 percent respectively.
But if our recommended perks don’t suit you, try out the best Ana perks ranked from best to worst:
Tier | Perks Tier List |
S | Conditioned |
Ran Track |
Jump Start |
Been Workin’ Out |
Extra Drip |
Highly Skilled |
Lucky Lockpicker |
No Sell |
Tool Tracks |
Tougher Stuff |
Tourniquet |
A | Bomb Squad |
Bounce Back Better |
Cover Charge |
Cover Recovery |
Grappler |
High Tolerance |
Lone Survivor |
Medical Benefits |
Must Have Been The Wind |
Radar Detector |
Sanguine Shadow |
Second Wind |
Sneaky Pete |
Well Trained |
B | Bar Room Hero |
Efficient Backstabber |
Empowered |
Fight Back |
Full Hearts |
Stunt Double |
What Doesn’t Kill You |
C | Bad Blood |
Choose Fight |
Choose Flight |
Last Ditch Effort |
Light On Your Feet |
Twinkle Toes |
Best Perks for Leland in Texas Chainsaw Massacre Game

- Empowered: After surviving a close encounter, you regain 10, 30, and 50 health points with 50, 70, and 90 percent of max stamina for all three levels respectively.
- Tae Kwon Door: Slamming doors on Family members will stun the targets for 12, 14, and 16 seconds respectively.
- Highly Skilled: Your proficiency is increased by 3, 5, and 7 respectively.
You know the drill, right?
Tier | Perks Tier List |
S | Empowered |
Highly Skilled |
Tae Kwon Door |
Agitator |
Been Workin’ Out |
Conditioned |
Grappler |
No Sell |
Parting Gift |
Ran Track |
Tool Tracks |
Tougher Stuff |
A | Bomb Squad |
Bounce Back Better |
Cover Charge |
Cover Recovery |
Dead Weight |
Efficient Backstabber |
Empowered |
Fight And Flight |
Full Hearts |
High Tolerance |
Lone Survivor |
Radar Detector |
Saboteur |
Stunt Double |
B | Clear Eyes |
Deadbolt |
Fight Back |
Fish Hooks |
Jack In The Box |
Rally Leader |
Second Wind |
Sneaky Pete |
Well Trained |
What Doesn’t Kill You |
C | Am I Bleeding? |
Bad Blood |
Choose Fight |
Choose Flight |
Efficient Grappler |
Last Ditch Effort |
Light On Your Feet |
Best Perks for Sonny

- Tool Tracks: After escaping your restraints, all unlock tools within 50m will be highlighted for 30, 60, and 90 seconds at the beginning of the match.
- Tougher Stuff: Your toughness is increased by 3,5, and 7 respectively.
- Ran Track: Your endurance is increased by 3,5, and 7 respectively.
So, here are all the Sonny perks in TCSM ranked from best to worst:
Tier | Perks Tier List |
S | Tool Tracks |
Tougher Stuff |
Ran Track |
Agitator |
Been Workin’ Out |
Efficient Locksmith |
Fuse Lights |
Highly Skilled |
Jump Start |
Meter Reader |
Overlooked |
A | Bar Room Hero |
Bounce Back Better |
Cover Recovery |
Dead Weight |
Fight And Flight |
Full Hearts |
High Tolerance |
Lone Survivor |
Pick On Me |
Radar Detector |
Sanguine Shadow |
Sneaky Pete |
Spotter |
Stunt Double |
Well Trained |
B | Medical Benefits |
Tae Kwon Door |
Clear Eyes |
Efficient Backstabber |
Fight Back |
Fish Hooks |
Jack In The Box |
What Doesn’t Kill You |
C | Am I Bleeding? |
Choose Flight |
Efficient Grappler |
Safety In Numbers |
Best Perks for Julie

- Highly Skilled: Your proficiency is increased by 3, 5, and 7 respectively.
- Overlooked: When Grandpa’s Sonar ability is active, you will remain undetected even if you are spotted. Has 2, 3, and 4 charges respectively.
- No Sell: Getting hit by a Family member results in 40, 60, and 80 percent less damage. Has 1, 2, and 4 charges respectively.
Tier | Perks Tier List |
S | Overlooked |
Highly Skilled |
No Sell |
Agitator |
Been Workin’ Out |
Conditioned |
Efficient Locksmith |
Fuse Lights |
Ran Track |
Tool Tracks |
Tougher Stuff |
Tourniquet |
A | Bomb Squad |
Bounce Back Better |
Cover Charge |
Cover Recovery |
Dead Weight |
Empowered |
Fight And Flight |
Fight Back |
Lone Survivor |
Must Have Been The Wind |
Radar Detector |
Stunt Double |
Well Trained |
B | Deadbolt |
Efficient Backstabber |
Fish Hooks |
Jack In The Box |
Sanguine Shadow |
Second Wind |
Slippery |
Sneaky Pete |
What Doesn’t Kill You |
C | Choose Fight |
Choose Flight |
Efficient Grappler |
Jump Scare |
Light On Your Feet |
Tae Kwon Door |
Twinkle Toes |
Family Members
Best perks for Leatherface in Texas Chainsaw Massacre Game
As a required player in all the matches, here are the top perks for Leatherface in Texas Chainsaw Massacre:
- Big Swings: Attack damage is increased by 10, 12, and 15 percent tied to attacks is 300, 250, and 200 percent more costly.
- Vial-ent: Your damage is increased by 10, 15, and 20 percent when carrying a full blood vial.
- Fired Up: After running out of stamina, there’s 30, 60, and 90 percent less delay before stamina starts regenerating again respectively.
Tier | Perks Tier List |
S | Big Swings |
Vial-ent |
Fired Up |
Unrelenting |
Tracker Tagged |
Surgical |
Punishment |
Hysterical Strength |
Feral |
Down The Rabbit Hole |
A | Activated |
2 Cycle Charge |
Blood Banker |
Dinner Bell |
Rough Cut |
Siphon |
Special Blend |
Universal Donor |
B | Bloodlust |
Confusing Mechanic |
Rubber Boots |
Tenderizer |
Vial-ent |
C | Bringing Home The Bacon |
Chicken Whisperer |
Master Key |
Scout |
Slow And Steady |
You’ll Pay For That! |
Best Perks for Cook

- Rage: Successfully hitting a Victim will fill your ability bar by 5, 10, and 15 percent respectively.
- Feral: Your Savagery is increased by 3,5, and 7 respectively.
- Vial-ent: Your damage is increased by 10, 15, and 20 percent when carrying a full blood vial.
Tier | Perks Tier List |
S | Rage |
Feral |
Vial-ent |
Activated |
Down The Rabbit Hole |
Hysterical Strength |
I Smell Blood |
Security Pins |
Surgical |
Universal Donor |
A | Prey Drive |
Punishment |
Unrelenting |
Tracker Tagged |
Serrated |
Blood Banker |
Dinner Bell |
Insulated |
Special Blend |
B | Siphon |
Fired Up |
Battering Ram |
Tenderizer |
Dracula |
Warmed Up |
Confusing Mechanic |
C | You’ll Pay For That! |
Chicken Whisperer |
Scout |
Big Swings |
Best Perks for Hitchhiker
- Venom: Victims caught in traps take 1 HP of extra damage per second for 5, 15, and 30 seconds respectively.
- Siphon: Your Blood Harvesting is increased by 3, 5, and 7.
- Feral: Your Savagery is increased by 3, 5, and 7.
Tier | Perks Tier List |
S | Venom |
Siphon |
Feral |
Activated |
Down The Rabbit Hole |
Easily Tuckered Out |
Hysterical Strength |
I Smell Blood |
Surgical |
Tracker Tagged |
Unrelenting |
A | Serrated |
Blood Banker |
Universal Donor |
Siphon |
Dinner Bell |
Fired Up |
Special Blend |
Wire Frame |
B | Battering Ram |
Confusing Mechanic |
Dracula |
Rubber Boots |
Tenderizer |
Vial-ent |
C | Big Swings |
You’ll Pay For That! |
Chicken Whisperer |
Scout |
Slow And Steady |
Best Perks for Sissy

- Down the Rabbit Hole: Victims who climb down wells will be highlighted for 7, 12, and 17 seconds respectively.
- Spore Loser: Losing a close encounter automatically drops an emergency poison cloud, even if you’re out of powder. Cooldown is 90, 60, and 30 seconds respectively.
- Unrelenting: Your Endurance is increased by 3, 5, and 7.
Tier | Perks Tier List |
S | Down The Rabbit Hole |
Spore Loser |
Unrelenting |
Activated |
Feral |
Surgical |
Easily Tuckered Out |
Rubber Legs |
Linger |
A | Serrated |
Punishment |
Hysterical Strength |
Blood Banker |
Siphon |
Dinner Bell |
Fired Up |
Special Blend |
Efficient Herbalist |
B | Universal Donor |
Tenderizer |
Dracula |
Chicken Whisperer |
Scout, Slow And Steady |
C | You’ll Pay For That! |
Confusing Mechanic |
Big Swings |
Best Perks for Johnny

- Easily Tuckered Out: Your attacks use 20, 35, and 50 percent less stamina but the stamina regeneration rate is 60, 50, and 40 percent slower.
- Rage: Successfully hitting a Victim will fill your ability bar by 5, 10, and 15 percent.
- Dracula: Winning a close encounter gives you 10, 40, and 70 percent more blood. While losing a close encounter gives you 20, 30, and 40 Blood.
Tiers | Perks Tier List |
S | Easily Tuckered Out |
Rage |
Dracula |
Activated |
Hysterical Strength |
Feral |
Surgical |
Down The Rabbit Hole |
I Smell Blood |
Tracker Tagged |
A | Unrelenting |
Serrated |
Punishment |
Blood Banker |
Universal Donor |
Fired Up |
Insulated |
Special Blend |
B | Siphon |
Tenderizer |
Warmed Up |
Confusing Mechanic |
Patience |
Vial-ent |
You’ll Pay For That! |
C | Dinner Bell |
Big Swings |
Chicken Whisperer |
Scout |
Slow And Steady |
That’s all about the best perks in the Texas Chainsaw Massacre game for Victims and Family. If you found this guide helpful, check out our guides to find out the best hiding spots, how to level up fast, and explore more Texas Chainsaw Massacre Guides right here on Gamer Tweak.