Starfield Best Melee Weapons Tier List

Starfield offers players a variety of melee weapons to choose from, but which are the best? Let's take a look at our tier list.

Looking for a tier list of the best melee weapons in Starfield? While ranged weapons play a significant role in Starfield’s combat, melee weapons should not be overlooked. Up close and personal combat can be very effective, and choosing the right melee armaments is important. Starfield offers players various melee weapons to slice and dice enemies with. From simple hammers and knives to exotic alien blade designs, every playstyle has a melee option.

Best Melee Weapons in Starfield

S Tier – The Last Priest

The-Last-Priest

The Last Priest is a powerful weapon that deals serious damage with a chance to inflict status effects on enemies. To obtain it, you must complete the Infinity’s End side quest. Beyond its raw power, The Last Priest allows players a new dynamic in combat with random effects like poison, paralysis or fire.

  • Class: Rare Melee
  • Damage: 62
  • Mass: 1.80
  • Value Credits: 20268

A Tier – Syndicate Enforcer

Syndicate-Enforcer

The Syndicate Enforcer is an ideal early-game weapon for players exploring the dangerous ruins and anomalies near settlements. Its balanced yet sturdy design deals reasonable damage while remaining light enough for prolonged exploration.

  • Damage: 49
  • Mass: 1.35
  • Value Credits: 12894

B Tier – Tanto

Tanto-Weapon

The Tanto blade offers robust damage output in a package between a sword and a knife. Its quick swings allow players to lace attacks and control engagements. The additional damage compared to similar starting weapons like the Naval Cutlass helps it remain useful even as players upgrade gear later. While damage is key, its lighter weight means the carrying capacity remains free to carry resources, loot, and additional tools.

  • Damage: 40
  • Mass: 0.45
  • Value Credits: 3075

C Tier – UC Naval Cutlass

UC-Naval-Cutlass

The UC Naval Cutlass provides new pilots and settlers with a respectable starting melee arm. Its baseline 20 damage on each swing allows for clearing the low-level threats near towns with competence. But where it shines most is the possibility for the Furious perk. This perk empowers consecutive strikes, making it a fine choice for crowds of enemies.

  • Damage: 20
  • Mass: 1.4o
  • Value Credits: 935

That’s all about best melee weapons in Starfield. While you are here, check out more of our Starfield articles, like should you tell Hadrian Sanon about her fathervendors with the most credits, and more.