Starfield Weapon Mods (Complete List)

You can improve your Weapon's functionality by installing Mods on them in Starfield. For your reference, here's a complete list of Weapon Mods that are currently available in-game.

There are more than 50 Weapon Mods in Starfield that you can equip. Once you do, you will notice a major change in your weapon’s handling, damage, accuracy, and other stats. This all becomes possible once you learn how to Mod Weapons & Equipment at a Weapon Workbench. Now, these Mods can be installed in different slots such as Barrel, Cover, Grip, Internal, Lazer, Muzzle, Magazine, Optic, & Receiver. And in this guide, we will be listing down all the available Weapon Mods for you.

All Starfield Weapon Mods (Effects & Crafting Materials)

Check out below for all the Weapons Mods that are currently available in Starfield:

Barrel Weapon Mods

The following Weapon Mods when equipped on the Barrel slot will affect your firing performance.

Mod Effect Crafting Material
Bull Barrel A heavier barrel for more increased accuracy and stability.
  • Tungsten x2
  • Sealant x1
  • Nickel x2
Extended Barrel Vastly increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed.
  • Sealant x1
  • Iron x2
  • Nickel x2
Long Barrel Increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed.
  • Sealant x1
  • Iron x1
  • Nickel x1
Long Barrel (Solstice) Increases Magazine Size, Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed.
  • Sealant x1
  • Iron x1
  • Nickel x1
Long Barrel With Laser Sight Increases Magazine Size, Accuracy, Recoil Control, and Range at the cost of Aiming Speed. Adds a Laser Sight.
  • Sealant x1
  • Iron x1
  • Nickel x1
  • Helium-3 x1
  • Neon x1
Short Barrel Increases Aim Down Sight speed at the cost of Accuracy and Recoil Control
  • Iron x1
  • Nickel x1
Short Barrel (Advanced Solstice) Increases Aiming Speed at the cost of Accuracy, Recoil Control, and Magazine Size
  • Iron x1
  • Nickel x1
Short Barrel With Laser Sight Increases Aiming Speed at the cost of Accuracy, Recoil Control, and Magazine Size. Adds a Laser Sight
  • Helium-3 x1
  • Iron x1
  • Nickel x1
  • Neon x1
Standard Barrel With Laser Sight Standard issue barrel with a Laser Sight for better target acquisition.
  • Helium-3 x3
  • Iron x2
  • Neon x1
Supressor (Barrel) Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range.
  • Tungsten x2
  • Polymer x2
  • Titanium x3
Stabilizing Barrel  Specialized, mag-assisted barrels vastly increases Accuracy and Recoil control at the cost of Aim Down Sights speed while standing still.
  • Tungsten x2
  • Lubricant x1
  • Nickel x2
Magnetic Rails Increases the Rate of Fire and Damage at the cost of Aim Down Sights speed.
  • Supercooled Magnet x1
  • Cobalt x2
  • Lubricant x1
Tech Barrel Greatly increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed
  • Sealant x1
  • Iron x2
  • Nickel x2
Fluted Barrel A lighter barrel with increased accuracy and recoil control.
  • Sealant x1
  • Nickel x1
  • Titanium x2

Cover Weapon Mods

The Cover Weapons Mods in Starfield will amplify your firearm’s attributes for better performance.

Mod Effect Crafting Materials
Amplifier (Cover) Amplifies power output, increasing damage.
  • Adhesive x2
  • Isocentered Magnet x1
  • Zero Wire
Removed Cover A removed cover plate. Reduces weight and lowers accuracy while increasing aiming speed.
  • Sealant x1
  • Aluminum x1

Starfield Weapon Mods

Grip and Stock Weapon Mods

Installing the following Weapon Mods will help you to control recoil and fire stable shots on the enemy.

Mod Effect Crafting Material
Ergonomic Grip A comfortable grip that helps increase Accuracy and Aim Down Sights speed.
  • Aluminum x2
  • Adhesive x1
Ergonomic Stock A comfortable grip that helps increase Accuracy and Aim Down Sights speed.
  • Aluminum x2
  • Sealant x1
  • Titanium x2
Folding Stock Sturdy folding stock for added Recoil management and greater Stability.
  • Titanium x2
  • Aluminum x2
Tactical Folding Stock Lighter folding stock for quicker Aim Down Sights speed and Stability.
  • Titanium x1
  • Sealant x1
  • Aluminum x1
Tactical Grip A lighter grip that increases Aim Down Sight speed. Reload speed,. and Stability.
  • Sealant x1
  • Titanium x1
Tactical Stock Lighter stock for quicker Aim Down Sights speed and better Stability.
  • Aluminum x1
  • Sealant x1
  • Titanium x1
Stabilizing Stock Specialized, mag-assisted grips vastly increases Accuracy and Recoil control at the cost of Aim Down Sights speed while standing still.
  • Polymer x2
  • Neodymium x2
  • Adhesive x3
Stock A full stock for better Recoil management.
  • Aluminum x2
  • Sealant x1
Shielded Tool Grip A shielded grip to vastly increase Recoil Control at the cost of Aim Down Sights speed. Slightly increases long-range Accuracy.
  • Tungsten x2
  • Adhesive x2

Internal Weapon Mods

Internal Weapon Mods can be installed to get a major push to your Weapon’s Core abilities in Starfield. It can finely amplify stability, damage output, rate of fire, accuracy, etc.

Mod Effect Crafting Material
Amplifier Amplifies power output, increasing damage
  • Tantalum x3
  • Adhesive x3
  • Isocentered Magnet x1
  • Zero Wire x1
High Powered Increases Damage done
  • Tantalum x3
  • Adhesive x3
  • Isocentered Magnet x1
  • Titanium x4
Overclocked Increases Rate of Fire.
  • Europium x4
  • Ytterbium x2
  • Titanium x3
  • Zero Wire x2
Hair Trigger Installs a lighter trigger pull for increased Fire Rate.
  • Platinum x3
  • Adhesive x3
  • Iridium x2
  • Zero Wire x1
High Velocity Internal module that increases accuracy and range.
  • Platinum x3
  • Monopropellant x1
  • Titanium x2
  • Adhesive x3
Bullet Hose Internal module that increases accuracy, range, rate of fire, and tracer frequency.
  • Platinum x2
  • Monopropellant x2
  • Adhesive x4
  • Titanium x3
  • Zero Wire x2
Precision Tuning Precisely tuned to increase Accuracy and Range.
  • Tungsten x1
  • Adhesive x2
  • Iridium x2
  • Zero Wire x1

Starfield Modified Weapon

Laser Weapon Mods

Laser Weapon Mods are used to aim better at the enemies. It mainly increases the visibility and accuracy of a weapon.

Mod Effect Crafting Material
Laser Sight Laser Sight attachment to help with target acquisition and increase Accuracy.
  • Aluminum x1
  • Helium-3 x1
  • Neon x1
Recon Laser Sight Marks enemies while Aiming and greatly increases Accuracy.
  • Vanadium x3
  • Adhesive x2
  • Palladium x2
  • Zero Wire x2
Foregrip With Laser Sight Laser Sight attachment to help with target acquisition and increase Accuracy.
  • Aluminum x1
  • Helium-3 x1
  • Neon x1
Foregrip With Recon Laser Sight Marks enemies while Aiming, and greatly increases Accuracy.
  • Vanadium x3
  • Adhesive x2
  • Palladium x2
  • Zero Wire x2
Standard Foregrip A forward grip that increases Stability and Recoil Control.
  • Aluminum x1
  • Sealant x1

Magazine and Battery Weapon Mods

To improve your weapon’s ammo capacity and reloading speed, you can equip Magazine and Battery Mods in Starfield.

Mod Effect Crafting Materials
Annihilator Rounds Banned by almost every government, these rounds produce a disease-like effect that spreads to any target that gets too close.
  • Lead x3
  • Adhesive x3
  • Hypercatalyst x2
  • Toxin x4
Armor-Piercing Rounds More powerful casingicax penetrate even the sturdiest armors.
  • Tungsten x2
  • Lead x1
  • Adhesive x1
Depleted Uranium Rounds Built using depleted Uranium, these rounds can penetrate any armor.
  • Uranium x3
  • Lead x3
  • Sealant x2
Drum Magazine Vastly increases Ammo Capacity at the cost of Aim Down Sights speed and Reload speed.
  • Lead x3
  • Adhesive x2
  • Titanium x2
Em-Charged Shot EM-charged ballistic rounds, typically non-lethal.
  • Cobalt x3
  • Polymer x2
  • Isocentered Magnet x1
Electromagnetic Beams Electromagnetic rounds that can knockout living creatures as well as disable robotic units for a time.
  • Beryllium x3
  • Adhesive x2
  • Isocentered Magnet x1
Explosive Rounds Rounds that explode on contact with a surface
  • Tetrafluorides x2
  • Adhesive x2
  • Lead x2
Flechette Drum Magazine Vastly increases Ammo Capacity at the cost of Aim Down Sights speed and Reload speed.
  • Lead x3
  • Adhesive x2
  • Titanium x2
Flechette Large Magazine Increases Ammo capacity at the cost of Aim Down Sight. speed and Reload speed.
  • Sealant x2
  • Lead x2
  • Tungsten x2
Flechette Rounds Multiple razor edged rounds that slice through unarmed targets and cause a bleeding effect.
  • Lead x2
  • Antimony x2
  • Adhesive x2
Flechette Tactical Magazine Lighter mag that vastly increases Aim Down Sight speed and Reload speed.
  • Sealant x1
  • Lead x1
Gut Buster Rounds Nasty rounds that, upon firing into an enemy. explode out the backinto a burst. of shrapnel
  • Lead x3
  • Adhesive x3
  • Veryl x2
Ignition Beams Lasers do more damage and now burn enemies.
  • Positron Battery x1
  • Adhesive x3
  • Ytterbium x2
  • Zero Wire x2
Large Battery Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed
  • Sealant x2
  • Lithium x2
  • Tungsten x2
Large Magazine Increases Ammo capacity at the cost of Aim Down Sight speed and Reload spped
  • Tungsten x2
  • Lead x2
  • Sealant x2
Medium Magazine Medium-sized magazine for decent ammo capacity and weight.
  • Sealant x1
  • Lead x2
  • Tugnsten x1
No Stock A removed stock for quick target acquisition and less weight at the cost of inaccuracy.
  • Sealant x1
  • Aluminum x1
Penetrator Rounds lncreadibly powerful rounds that cantpass through multiple enemies.
  • Lead x3
  • Antimony x4
  • Adhesive x3
Slug Shots Single, large projectiles that can be fired much further and do vastly more damage.
  • Copper x2
  • Lead x2
  • Polymer x1
Small Battery Increases Aim Down Sght speed and Reload speed‘at the cost of Ammo Capacity.
  • Cobalt x1
  • Sealant x1
  • Tungsten x1
Standard Whitehot Rounds Standard chemically-tipped rounds that burn on contact.
  • Iron x1
  • Aluminum x1
  • Solvent x1
Tactical Battery Lighter mag that vastly increases Aim Dowvn;Sight speed and. Reload speed.
  • Sealant x1
  • Lithium x1
Tactical Magazine Lighter mag that vastly increases Aim Down Sight speedand Reload speed.
  • Lead x1
  • Sealant x1
Tesla Pylons Pylons that can be fired into surfaces that arc electricity between them. Mainly used for area denial.
  • Tau Grade Rheostat x1
  • Adhesive x2
  • Zero Wire x2
Whitehot Rounds Chemically-tipped rounds that burn on contact.
  • Aluminum x1
  • Iron x1
  • Solvent x1
Hornet Nest Explosive rounds explode downwards into a cluster of mini-explosions.
  • Tetrafluorides x3
  • Adhesive x3
  • Lead x3
Extended Magazine Slightly increases Ammo capacity at the cost of Ain Down Sight speed and Reload speed.
  • Tungsten x2
  • Lead x2
  • Sealant x2
Extra Large Magazine Extra Large Magazine
  • Lead x3
  • Adhesive x2
  • Titanium x2

Muzzle Weapon Mods

If you are looking to control Muzzle Blast and sound production of your Weapon in Starfield, then this Mod is exactly made for you.

Mod Effect Crafting Material
Choke Muzzle device specially designed to reduce shotgun spread.
  • Titanium x2
  • Sealant x1
  • Tungsten x3
Compensator Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy
  • Aluminum x1
  • Nickel x1
Double Barel Muzzle Changes rounds fired to go through a two-barreled attachment for different spread shots.
  • Tungsten x3
  • Polymer x3
  • Adhesive x2
  • Titanium x3
  • Ytterbium x2
Focal Lens Specialized lenses. Vastly increase accuracy.
  • Tungsten x1
  • Sealant x1
  • Argon x1
Focus Nozzle Increases Damage, Headshot Damage, and Range
  • Tantalum x3
  • Polymer x2
  • Titanium x2
  • Zero Wire x1
Large Muzzle Brake A larger muzzle break that further increases long-range Accuracy and Stability at the cost of Hip-Fire accuracy
  • Tungsten x2
  • Sealant x2
  • Titanium x2
  • Polymer x2
Muzzle Brake Increases long-range Accuracy and Stability at the cost of Hip-Fire accuracy
  • Tungsten x3
  • Sealant x2
  • Titanium x2
Stealth Lasers Reduces the visibilty and acoustic intensity of lasers.
  • Tantalum x3
  • Caesium x3
  • Titanium x2
  • Zero Wire x1
Supressor Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range.
  • Tantalum x3
  • Tungsten x2
  • Polymer x2
Shock Charge Band Electrified device that attaches an electric burst of energy to rounds passed through it.
  • Polymer x1
  • Adhesive x2
  • Titanium x4
  • Ytterbium x2
Short Supressor Vastly reduces acoustic intesity and slightly increases Accuracy at the cost of Range.
  • Tantalum x2

Optic Weapon Mods

As the name suggests, the Optic Weapon Mods are used for better aiming and hit the target more precisely in Starfield.

Mod Effect Crafting Materials
Holographic Sight Holographic sight for increased target visibility.
  • Vanadium x3
  • Adhesive x2
  • Palladium x2
  • Zero Wire x1
Iron Sights Standard issue iron sights.
  • Aluminum x1
  • Nickel x1
Medium Scope Medium scope for 4x magnified view.
  • Vanadium x3
  • Adhesive x2
  • Chlorosilanes x3
  • Zero Wire x1
Recon Scope Marks enemies while Aiming
  • Europium x2
  • Adhesive x2
  • Chlorosilanes x3
  • Zero Wire 1
Reflex Sight Reflex sights for quicker target acquisition and visibility.
  • Aluminum x1
  • Adhesive x1
  • Chlorosilanes x1
Short Scope Short scope for 2x magnified view.
  • Adhesive x1
  • Chlorosilanes x2
  • Titanium x2
Glow Sights Iron sights with specialized capsules that glow in both day and night for increased visibility.
  • Aluminum x1
  • Uranium x1
Red Dot Sight Short scope for 2x magnified view.
  • Aluminium x1
  • Helium-3 x1
  • Neon x1
Long Scope Long scope for 6.5x magnified View.
  • Europium x3
  • Adhesive x3
  • Chlorosilanes x4
  • Zero Wire x2

Receiver Weapon Mods

You can easily alter the firing style of your Weapon by installing a Receiver Mod on your Weapon in Starfield

Mod Effect Crafting Materials
Binary Trigger A binary trigger allows for the weapon to fire on pull and release of the trigger for a faster fire rate.
  • Microsecond Regulator x1
  • Lubricant x3
  • Ytterbium x4
  • Zero White x1
Burst Fire Receiver that fires 4 rounds per trigger pull.
  • Lubricantx3
  • Titanium x4
  • Ytterbium x2
Fully Automatic Receiver that fires continuously while the trigger is pulled.
  • Microsecond Regulatorx1
  • Lubricant x4
  • Titanium x4
  • Sealant x3
Fully Automatic (Solstice) Receiver that fires continuously while the trigger is pulled.
  • Sealant x3
  • Microsecond Regulator x1
  • Titanium x4
  • Palladium x4
Semi-Automatic Receiver that fires once per trigger pull.
  • Copper x2
  • Sealant x2
  • Nickel x2
  • Titanium x3
Small Magazine Increases Aim Down Sight speed and Reload speed at the cost of Ammo Capacity.
  • Tungsten x1
  • Lead x1
  • Sealant x1

Thanks to Starfield Fextralife for providing us with the necessary information.

Now that you have a complete list of Weapon Mods in Starfield, ensure to make the most out of it. And before you go, we suggest you check out our guide where we have mentioned All 300+ Skill Points. Moreover, be sure to take a look at our dedicated section for Starfield Guides on Gamer Tweak.