How Cantrips & Spells Work In BG3 (Beginner’s Guide)

Wondering how spells and Cantrips are different in Baldur's Gate 3? Here is a quick guide to help you out with them.

Unlike most games, Magic works very differently in Baldur’s Gate 3 and you should know how Cantrips & Spells work. Usually, games have a Mana system. This allows you to easily differentiate between your health and stamina. But that’s not the case with BG3. Since this game is based on Dungeons & Dragons, a lot of its mechanisms follow the rules from the original game. To confuse things further there are many spells that you use infinitely while others seem to not work after using up ones. So here is what Cantrips & Spells are in BG3 and how spell slots work.

How Cantrips Work in Baldur’s Gate 3

Baldur's Gate 3 How Cantrips Work

Cantrips are simple but useful spells in BG3 that you can use repeatedly. Like most spells, cantrips can be of different types and can be very useful to spell casters depending on the situation.

For example, a damaging Cantrip like Fire bolt can not only be used to light up candles or torches. But you can also use it to break containers like locked Wooden trunks or some barrels. Then there are also Cantrips like Dancing Lights that the caster can use to illuminate an area within a 9m radius.

Cantrips like Friends can be used to get an upper hand on Charisma checks. Before using them you should know that the target will become aware of being enchanted when the spell’s effect ends.

Depending on your class, Cantrips will scale with the stat that allows you to cast it (Intelligence for Wizards) and on your character level.

Also Read | BG3 Best Spells Tier List

What are Spells in BG3 & How Slots Work?

Baldur's Gate 3 How Spells Work & how to use and recover slots

While Cantrips are also technically spells, Spells can be considered a bit different. The main difference between Spells and Cantrips is Spells use slots. And depending on your character, you get different number of spell slots. Let us take Wizard for example.

A level 1 Wizard can have up to 3 Cantrips, and 2 level 1 spell slots. But when you go all the way up to get a level 12 Wizard, it will have access to:

  • Cantrips – 5 slots
  • Level 1 Spells – 4 slots
  • Level 2 Spells – 3 slots
  • Level 3 Spells – 3 slots
  • Level 4 Spells – 3 slots
  • Level 5 Spells – 2 slots
  • Level 6 Spells – 1 slots

Unlike Cantrips, you can’t repeatedly use your Spells. Once you use a spell it will cost you a slot. And the only way to recover these slots is to take long rest. Although Warlocks get an advantage over other spellcasters, as they can get them back just after a short rest.

With this you should now have no trouble understanding how Cantrips & Spells work in BG3. For more help on other topics for this game be sure to check out our Baldur’s Gate 3 section.