Starfield Turrets Cannot Be Fired Manually Error Fix

Wondering how you can fix the Starfield Turrets Cannot Be Fired Manually issue? Here's our guide on it.

Many players are encountering the Starfield Turrets Cannot Be Fired Manually error and it is baffling them. Since the game has been a little devoid of crucial pieces of information on numerous occasions, they don’t really know what to do in this situation. If you have tried powering up, restarting the game, and other generic solutions, we would like to inform you that it’s not necessary to do so. Turrets are weapons that should be fired automatically and players don’t need to aim and fire them manually. However, since they are not firing, this guide will show you what you need to do.

Starfield Turrets Cannot Be Fired Manually

Starfield Turrets Cannot Be Fired Manually Error Fix
Image Source: HelplessTeno (YT)

Turrets in Starfield are supposed to fire automatically. However, once you get them, the game positions them in a certain way that it does not fire at all. While keeping Turrets at full power is important if you want them to fire, players cannot fire them because of this reason. So, if you want to fix the Starfield Turrets cannot be fired manually issue, head to Ship Design and then place the Turrets in a front-facing position so they can fire properly.

After this, whenever you close in on enemy ships, the Turrets should fire automatically. Additionally, players should also improve on their Automated Weapon Systems skills for the Turrets to work even better in a fight. So far, this is the only known workaround and there is no permanent fix to this situation. Make sure you are fully powered up in order to fire the Turrets and if they still don’t, it’s best if you contact Starfield Support to get a quicker resolve of the situation.

That’s all we have on the Starfield Turrets Cannot Be Fired Manually error and how to fix it. If you found this guide helpful, we recommend you check out our dedicated section for more Starfield guides right here at Gamer Tweak.