Digital Foundry has revealed the first technical analysis of The Last of Us Part II, giving details on its resolution and frame rate of the PS4 Pro version.
According to details, the performance of the game has been appreciated by a graphic level with a very high profile, comparing to the title running on the next-gen consoles that were not really necessary.
After getting the analysis of the data from the core team of Digital Foundry, we have the opportunity to find out if these impressions have been confirmed by the optimization work of Naughty Dog on the Sony console.
According to the test done by the team, the resolution on PS4 Pro of The Last of Us Part II is exactly the same appreciated on the last two games of the software house, which is not less than 1440p.
The same resolution is supported by a temporal antialiasing solution made in-house by Naughty Dog which helps to make the image cleaner. The technology in question is considered good but not perfect. And for the frame rate, the measurements indicate “solid at 30fps” performance with “few deviations” and improvements compared to Uncharted 4 on PS4 Pro.
The players who reviewed The Last of Us Part II felt impressed by the quality of the reflections and the interface, which was simple and clean, as in the original title. The Artificial Intelligence also seems smarter, as the actions of allied NPCs are more credible and they react more realistically to enemies.
The most important part of the allies is that they do not run away from the covers for the whole setting but are aware of the dangers around them.
The Last of Us Part II will release exclusively on PS4 on June 19. Stay tuned with us for more information on The Last of Us 2 only on GamerTweak.com.