Resident Evil Village Will Run at Dynamic 4K & Ray Tracing on PS5

Resident Evil Village is one of the games confirmed for the PS5 this year. It is now clear which resolution and features the horror title supports on the new Sony console.

Sony has revised the product entry for Resident Evil Village on the PlayStation website and added some additional information. These concerns, among other things, the technical side of the horror game, about which there has been a lot of speculation and rumors in the past few weeks.

The official PlayStation website shows that Resident Evil Village runs on the PS5 with a 4K resolution. This information has been provided with an asterisk, which leads to further explanation. This shows that the resolution is not native: “*Dynamic 4K and HDR require a compatible 4K & HDR compatible TV or display,” can be read in the description.

Another next-gen feature supported by Resident Evil Village on the PS5 is the so-called ray tracing. Further details on the optical characteristics cannot be found in the description. On the other hand, the technical features that are made possible on the PS5 were discussed.

In addition to the shorter loading times thanks to the SSD, this includes the following functions:

Adaptive Triggers: You feel the weight and resistance of gun triggers.
Haptic feedback: This simulates the feeling of firing a real weapon.
Tempest 3D AudioTech on compatible headphones: 3D audio lets terrifying sounds coming from all directions.

Resident Evil Village is currently in the works for PS5, PC, and Xbox Series X/S. There have already been indications that the title will also come to the two current-gen systems of PS4 and Xbox One. The release of the Capcom horror is planned for 2021.