NVIDIA Brings New DLSS 2.0 AI Super Resolution to MechWarrior 5: Mercenaries, Control, and Unreal Engine 4

NVIDIA DLSS 2.0, Using AI to Improve Gaming

Powered by RTX Tensor Cores, DLSS 2.0 is a new and improved deep learning neural network that boosts frame rates while generating beautiful, sharp images for games. It gives games the performance headroom to maximize quality settings and increase output resolution.

DLSS 2.0 offers the following enhancements over the original:

  • Superior Image Quality – DLSS 2.0 offers image quality comparable to native resolution while rendering only one quarter to one-half of the pixels. It employs new temporal feedback techniques for sharper image details and improved stability from frame to frame.
  • Great Scaling Across All RTX GPUs and Resolutions – A new AI network more efficiently uses Tensor Cores to execute 2X faster than the original. This improves frame rates and eliminates previous limitations on which GPUs, settings, and resolutions could be enabled.
  • One Network For All Games – The original DLSS required training the AI network for each new game. DLSS 2.0 trains using non-game-specific content, delivering a generalized network that works across games. This means faster game integrations, and ultimately more DLSS games.
  • Customizable Options – DLSS 2.0 offers users 3 image quality modes – Quality, Balanced, Performance – that control the game’s internal rendering resolution, with Performance mode enabling up to 4X super-resolution (i.e. 1080p → 4K). This means more user choice, and even bigger performance boosts.

This week, MechWarrior 5: Mercenaries and Control are joining Deliver Us The Moon and Wolfenstein: Youngblood as games that support NVIDIA DLSS 2.0. DLSS 2.0 is now also available to Unreal Engine 4 developers through the DLSS Developer Program that will accelerate deployment in one of the world’s most popular game engines.

MechWarrior 5: Mercenaries Gets NVIDIA DLSS 2.0 Today!

MechWarrior 5: Mercenaries, which launched to very positive reviews, is a BattleTech mech game developed by Piranha Games and released on December 10, 2019 on Windows. It is the first single-player MechWarrior game since 2002. The game will get a graphics upgrade via a patch today that enables NVIDIA DLSS 2.0 technology. In MechWarrior 5: Mercenaries, DLSS 2.0 improves performance from 30% to 75% using the “Quality” mode, all while maintaining, and in some cases even improving, image quality.

Control Gets NVIDIA DLSS 2.0 This Week!

Control will be launching The Foundation expansion pack and a game patch that updates the game to NVIDIA DLSS 2.0 technology on March 26, 2020.

With DLSS 2.0, image quality improves materially compared to the original DLSS image processing algorithm used in Control. Depending on the specific GPU, resolution, and quality settings, frame rates can be boosted by up to 75% in Control.