A series that mainly focusses on bloodsport and gut-wrenching action, Mortal Kombat 11 is the latest entrant in the franchise and it feels like a breath of fresh air. Mortal Kombat 11 delivers everything that the fans have come to expect from the franchise on a point without missing a beat.
Mortal Kombat Review
The best thing about Mortal Kombat 11 is the survival of the franchise for over 27 years, which means there are people who grew up with the franchise and trying to provide the same adrenaline rush or decapitating your opponents or doing something wildly outrageous yet justified seems to the main focal point.
The game heavily features violence and violent characters, but in all of this chaos, the game manages to deliver a few heartfelt moments and some funny moments as well. The game takes you deeper into the storyline continuing where it left off in Mortal Kombat X and pacing it further.
Mortal Kombat 11 is a perfect successor to its prequel and more. The game which has come a long way manages to instill its separate identity as being one of the best entrants in the franchise if not the best.
With all this goodness to show for, the game though does have its moments where you wish the developers hadn’t given into greed. As seen in recent titles across genres, microtransactions have flooded the gaming industry and the major focus of developers seem to be this exact thing. Mortal Kombat 11 goes down the same route as the game will push you again and again towards spending real money in order to secure items and consumables for your character in order to progress. The purchase of in-game currency though not compulsory the entire system feels like the sort of pushing you towards making a purchase and though you can earn credits in the game the long and hard grind sometimes feels not worth it.
Characters in Mortal Kombat 11 have their own distinct persona, especially Johnny cage who always seem to take the spotlight from others, just like the way he is written to be. Scorpion and Sub Zero being absolute opposing forcing is the perfect contrast the franchise has offered and still goes strong on it.
As you progress in the game you will go through the story arc of every character letting you a glimpse into what they are doing at the moment the story is taking place, over multiple time shifts and past characters returning to the present, the game feels like a nonlinear storytelling workshop.
For everything that the franchise delivers best in Mortal Kombat 11, it though reminds a lot of Injustice: Gods Among Us, featuring the same style of narrative fighting and extraordinary move set.
On a personal note, I had wished the developers could come up with something new to offer to the fans, maybe a new narrative style that we had never seen before but sticking to something that works best is good too.
The game though starts to feel repetitive and after memorizing all the move set for all the characters will you be able to take full advantage of each unique character and their abilities.
The character designing has been on par with some of the best in the gaming industry. Mortal Kombat 11 is good but then again it still feels like the developers maybe missed to add something.
It is pretty evident that the developers intend to make you stick around in this game for more time and invest heavily, it works best if you have someone to play with next to you locally or online multiplayer.