Weapons like Swords, Pickaxe, etc are called Melee Weapons in Minecraft Dungeons. They are best for close combat. There are the different set of perks for such weapons in the game, you can unlock higher damage, increase chances of drops, explode mobs, collect more consumables, etc. In this guide you can get a list of all enchantments for melee weapons in Minecraft Dungeons.
Minecraft Dungeons Melee Weapons Enchantments List
1. Anima Conduit (Common) – Each soul you absorb grants a small amount of health.
- Level 1 – +1% health gained. Unlocks with 1 Enchantment Point.
- Level 2 – +2% health gained. Unlocks with 2 Enchantment Point.
- Level 3 – +3% health gained. Unlocks with 3 Enchantment Point.
2. Leeching (Common) – Defeating a mob will restore a small portion of you health.
- Level 1 – +4% Max Health. Unlocks with 1 Enchantment Point.
- Level 2 – +6% Max Health. Unlocks with 2 Enchantment Point.
- Level 3 – +8% Max Health. Unlocks with 3 Enchantment Point.
3. Radiance (Powerful) – Has a 20% chance to spawn a circular area that heals all allies within it.
- Level 1 – Small amount of health healed. Unlocks with 2 Enchantment Point.
- Level 2 – Medium amount of health healed. Unlocks with 3 Enchantment Point.
- Level 3 – Large amount of health healed. Unlocks with 4 Enchantment Point.
4. Chains (Common) – Has a 30% chance to chain a cluster of mobs together and keep them bound for a short time.
- Level 1 – 1 second duration. Unlocks with 1 Enchantment Point.
- Level 2 – 2 second duration. Unlocks with 2 Enchantment Point.
- Level 3 – 3 second duration. Unlocks with 3 Enchantment Point.
5. Looting (Common) – Increases the chances for mobs to drop consumables.
- Level 1 – +100% increased chance. Unlocks with 1 Enchantment Point.
- Level 2 – +200% increased chance. Unlocks with 2 Enchantment Point.
- Level 3 – +300% increased chance. Unlocks with 3 Enchantment Point.
6. Prospector (Common) – Find more Emeralds on fallen enemies.
- Level 1 – +100% increased chance. Unlocks with 1 Enchantment Point.
- Level 2 – +200% increased chance. Unlocks with 2 Enchantment Point.
- Level 3 – +300% increased chance. Unlocks with 3 Enchantment Point.
7. Stunning (Common) – Chance to temporarily stun enemies.
- Level 1 – 5% chance to trigger. Unlocks with 1 Enchantment Point.
- Level 2 – 10% chance to trigger. Unlocks with 2 Enchantment Point.
- Level 3 – 15% chance to trigger. Unlocks with 3 Enchantment Point.
8. Critical Hit (Powerful) – Gives you a chance to inflict critical hits dealing triple damage.
- Level 1 – 10% chance to trigger. Unlocks with 2 Enchantment Point.
- Level 2 – 15% chance to trigger. Unlocks with 3 Enchantment Point.
- Level 3 – 20% chance to trigger. Unlocks with 4 Enchantment Point.
9. Committed (Common) – Deal increased damage against already wounded enemies.
- Level 1 – 50% bonus damage. Unlocks with 1 Enchantment Point.
- Level 2 – 75% bonus damage. Unlocks with 2 Enchantment Point.
- Level 3 – 100% bonus damage. Unlocks with 3 Enchantment Point.
10. Sharpness (Common) – Makes your weapon sharper, causing it to deal more damage.
- Level 1 – +10% Increase Damage. Unlocks with 1 Enchantment Point.
- Level 2 – +21% Increase Damage. Unlocks with 2 Enchantment Point.
- Level 3 – +33% Increase Damage. Unlocks with 3 Enchantment Point.
11. Poison Cloud (Common) – Has a 30% chance to summon a poison cloud that deals damage to enemies in an area for three seconds.
- Level 1 – 2 damage per second. Unlocks with 1 Enchantment Point.
- Level 2 – 5 damage per second. Unlocks with 2 Enchantment Point.
- Level 3 – 7 damage per second. Unlocks with 3 Enchantment Point.
12. Unchanting (Common) – Projectiles deal more damage to enchanted enemies.
- Level 1 – +50% Bonus Damage. Unlocks with 1 Enchantment Point.
- Level 2 – +75% Bonus Damage. Unlocks with 2 Enchantment Point.
- Level 3 – +100% Bonus Damage. Unlocks with 3 Enchantment Point.
13. Smiting (Common) – Increases damage against the Undead.
- Level 1 – +20% increased damage. Unlocks with 1 Enchantment Point.
- Level 2 – +30% increased damage. Unlocks with 2 Enchantment Point.
- Level 3 – +40% increased damage. Unlocks with 3 Enchantment Point.
14. Thundering (Common) – Has 30% chance to summon a lightning strike that damages nearby enemies.
- Level 1 – Deals small electrical damage. Unlocks with 1 Enchantment Point.
- Level 2 – Deals medium electrical damage. Unlocks with 2 Enchantment Point.
- Level 3 – Deals large electrical damage. Unlocks with 3 Enchantment Point.
15. Weakening (Common) – Your attacks decreases the attack damage of all nearby enemies for five seconds.
- Level 1 – -20% reduced damage. Unlocks with 1 Enchantment Point.
- Level 2 – -30% reduced damage. Unlocks with 2 Enchantment Point.
- Level 3 – -40% reduced damage. Unlocks with 3 Enchantment Point.
16. Exploding (Powerful) – Mobs explode after they are defeated.
- Level 1 – Deals 20% of enemy’s health as damage. Unlocks with 2 Enchantment Point.
- Level 2 – Deals 40% of enemy’s health as damage. Unlocks with 3 Enchantment Point.
- Level 3 – Deals 60% of enemy’s health as damage. Unlocks with 4 Enchantment Point.
18. Shockwave (Powerful) – The last attack in a combo launches a shockwave, damaging enemies.
- Level 1 – Deals a small amount of damage. Unlocks with 2 Enchantment Point.
- Level 2 – Deals a medium amount of damage. Unlocks with 3 Enchantment Point.
- Level 3 – Deals a large amount of damage. Unlocks with 4 Enchantment Point.
19. Swirling (Powerful) – The last attack in a combo performs a swirling attack, damaging nearby enemies.
- Level 1 – Deals a small amount of damage. Unlocks with 2 Enchantment Point.
- Level 2 – Deals a medium amount of damage. Unlocks with 3 Enchantment Point.
- Level 3 – Deals a large amount of damage. Unlocks with 4 Enchantment Point.
20. Accelerate (Common) – Increase attack speed for each consecutive shot. Resets one second after the attack.
- Level 1 – +8% Increase per shot. Unlocks with 1 Enchantment Point.
- Level 2 – +10% Increase per shot. Unlocks with 2 Enchantment Point.
- Level 3 – +12% Increase per shot. Unlocks with 3 Enchantment Point.
21. Freezing (Common) – Slows mobs after hit for three seconds.
- Level 1 – +8% Increase per shot. Unlocks with 1 Enchantment Point.
- Level 2 – +10% Increase per shot. Unlocks with 2 Enchantment Point.
- Level 3 – +12% Increase per shot. Unlocks with 3 Enchantment Point.
23. Ricochet (Common) – Small for arrows to ricochet off mobs.
- Level 1 – -20% reduced speed. Unlocks with 1 Enchantment Point.
- Level 2 – -30% reduced speed. Unlocks with 2 Enchantment Point.
- Level 3 – -40% reduced speed. Unlocks with 3 Enchantment Point.
24. Power (Common) – Power boosts arrow damage.
- Level 1 – 10% damage. Unlocks with 1 Enchantment Point.
- Level 2 – 21% damage. Unlocks with 2 Enchantment Point.
- Level 3 – 33% damage. Unlocks with 3 Enchantment Point.
25. Echo (Common) – Some of your attacks can be followed up by another attack in rapid succession.
- Level 1 – 5 second cooldown. Unlocks with 1 Enchantment Point.
- Level 2 – 4 second cooldown. Unlocks with 2 Enchantment Point.
- Level 3 – 3 second cooldown. Unlocks with 3 Enchantment Point.
26. Sharpness (Common) – Makes your weapon sharper, causing it to deal more damage.
- Level 1 – +10% increased damage. Unlocks with 1 Enchantment Point.
- Level 2 – +21% increased damage. Unlocks with 2 Enchantment Point.
- Level 3 – +33% increased damage. Unlocks with 3 Enchantment Point.
27. Fire Aspect (Common) – Set mobs on fire for three seconds, dealing damage over time.
- Level 1 – 4 damage per second. Unlocks with 1 Enchantment Point.
- Level 2 – 5 damage per second. Unlocks with 2 Enchantment Point.
- Level 3 – 6 damage per second. Unlocks with 3 Enchantment Point.
28. Rampaging (Common) – After defeating a mob, there is a 10% chance to increase your attack speed by +50% for a short time.
- Level 1 – 5 seconds duration. Unlocks with 1 Enchantment Point.
- Level 2 – 10 seconds duration. Unlocks with 2 Enchantment Point.
- Level 3 – 15 seconds duration. Unlocks with 3 Enchantment Point.
29. Soul Siphon (Common) – When you hit an enemy, gain a 10% chance to grant you a bunch of extra souls.
- Level 1 – 3 Souls. Unlocks with 1 Enchantment Point.
- Level 2 – 6 Souls. Unlocks with 2 Enchantment Point.
- Level 3 – 9 Souls. Unlocks with 3 Enchantment Point.
30. Gravity (Powerful) – This effect pulls mobs in range towards the weapon’s impact point.
- Level 1 – 1.0 second duration. Unlocks with 2 Enchantment Point.
- Level 2 – 1.5 second duration. Unlocks with 3 Enchantment Point.
- Level 3 – 2.0 second duration. Unlocks with 4 Enchantment Point.
These are all the enchantments you can unlock for melee weapons.