Halo Infinite Multiplayer Free-to-Play & Runs At 120 FPS, Retailer Listing Suggests
The European retailer Smyths Toys has launched a pre-registration page for future orders of Xbox Series X, which, among other valid features, includes a banner with the recently revealed Halo Infinite, which states interesting details.
After the recent gameplay presentation, fans were left wondering why the graphics of Halo Infinite was not up to the mark. In addition, there were questions about the graphics – from shadows to the notorious downgrade. However, it seems that Microsoft did not offer realistic graphics because the multiplayer in Halo Infinite will run at 120 frames per second, and will also be free-to-play.
According to the British Retailer Smyths Toys, a dedicated page for Xbox Series X future orders was launched, and it also has some information about Halo Infinite. And this is where things get really interesting. As per the listing, the description of the game mentions the following about the multiplayer component of the game:
The legendary Halo series returns with the most expansive Master Chief campaign yet and a groundbreaking free-to-play multiplayer experience. Enjoy up to 120 FPS and greatly reduced load times creating seamless gameplay with Xbox Series X.
In addition, some sources close to the production told Windows Central site that the multiplayer part of Halo Infinite might be offered as free-to-play, just like Call of Duty: Warzone which is part of Call of Duty: Modern Warfare.
“We’ve previously reported that the multiplayer for Halo Infinite might be free-to-play, in the same vein as Call of Duty: Warzone being available without buying Call of Duty: Modern Warfare. If so, it’s possible that the campaign and multiplayer could use separate clients but they are intended to ship alongside each other,” sources close to Windows Central said.
Of course, the largest campaign in the game is unlikely to be free-to-play.
Recall that Halo Infinite will release on Xbox Series X, Xbox One, and PC in Holiday 2020.