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Death Stranding PC Version Will Support Nvidia DLSS 2.0 Technology

Death Stranding was released on the PS4 platform on November 8, 2019, and the production has many remarkable details, including Norman Reedus.

The game, which is faced with many different reactions by the review from the media and players, is a new masterwork for some, walking simulation for some, and cargo transport simulation for some. There are still those who still do not understand what the purpose of the game is.

One way or another, Death Stranding will soon be released for the PC platform. Of course, the PC side has many “technical” advantages compared to the consoles. If you have a good system, you can play many games including this game in high resolution and graphics quality.

Today, in a press release shared by Nvidia, we see that Death Stranding will step into the PC platform with some extra features. For example, the game will support Nvidia’s DLSS 2.0 (Deep Learning Super Sampling) technology. In this way, the game can be rescaled in real-time according to the resolution from the graphics quality specially for each gameplay sequence.

In this way, both the performance can be at the top level and the visual quality can be kept at the top level. Another AAA game that supports this technology is Cyberpunk 2077, an action RPG game developed by CD Projekt RED.

Of course, you must have an updated Nvidia GeForce graphics card to take advantage of these details. Death Stranding will be on the shelves for PC as of July 14.

Check the minimum system requirements of Death Stranding below:

  • Windows 10 operating system
  • Intel Core i5-3470 or AMD Ryzen 3 1200 processor
  • 8 GB RAM
  • GeForce GTX 1050 3 GB or AMD Radeon RX 560 4 GB graphics card
  • 80GB free disk space