After rumors about the formation of a new studio emerged some time ago, official confirmation has arrived, as Electronic Arts today unveiled the Cliffhanger Games team, which will be in charge of a single-player video game dedicated to Black Panther. Check out all the information below.
Black Panther Video Game In Development at EA
Electronic Arts is working on a game set in the Black Panther universe. According to the company, it will be a single-player game that takes place in a third-person perspective. Cliffhanger Games, a new EA studio, is taking on the development.
The news comes from the specialized press release, where it was reported that the publisher has formalized the existence of the new team, which will have all the resources for the AAA title and which will act from its headquarters in Seattle.
The team will be led by Kevin Stephens, former vice president of Monolith Productions, according to which the studio is “build a new team around the values of diversity, collaboration, and empowerment.” And the idea of making a game dedicated to the beloved Marvel hero goes hand in hand with this philosophy, according to Stephens:
“We want our game to enable players to feel what it’s like to be worthy of the Black Panther mantle in unique, story-driven ways, and we want Cliffhanger Games to empower everyone on our team as we collaborate to bring this amazing world to life.”
At the moment, however, work on the game is still in its very early stages. “We’re still early in development with a long road ahead, but we know the foundation to any great story is to build an experienced team with diverse voices and perspectives and that’s what we want to build, especially with a Super Hero as important as Black Panther,” explained Stephens.
It is also anticipated that among the team members there will be also other veterans who have worked on the Middle-earth saga in the past, but also talents from the Halo Infinite and God of War saga teams.
It will be very interesting to see what the characteristics of the game will be, since the fact that Stephens speaks openly of a “story-driven” focus suggests that mistakes already made by others with Marvel games will not be followed (this is the case of Square Enix’s Marvel’s Avengers, for example), focusing on persistent experiences that have failed to stand the test of time.