Ubisoft has released the update patch 1.1.2 for Assassin’s Creed Odyssey which brings a ton of new content to the game. Roughly about 4 Gb in size, this new patch fixes a lot of glitches faced by players in the earlier release and also brings a host of new items with support for DLC and a new level scaling option.
AC Odyssey Patch 1.1.2 all New Content & Features
SUMMARY
- Added in-game support for Episode 2 Shadow Heritage and upcoming Lost Tales of Greece
- Added Level Scaling Option
- Added two Mercenary Tiers and benefits
- Added Hephaistos’s Workshop
- Added new Mastery Levels
- Addressed an issue that prevented Home Sweet Home from completing
- Myrrine will continue to travel to her destination in A Mother’s Prayer and The Paros Blockade
- Players can now interact with Roxana to accept Sparring with Roxana
- Players missing their Odyssey arc in the Quest Log after talking to Herodotos during the Serpent’s Lair will now be able to continue their journey
- Addressed various issues with Engravings not increasing stats as intended
- Addressed an issue where the camera couldn’t be moved in Photo Mode
Also Read: 13 Assassin’s Creed Odyssey Most Powerful Weapons Location
CONTENT
EPISODE 2 SHADOW HERITAGE – LEGACY OF THE FIRST BLADE
- Added in-game support for Shadow Heritage
- Will be available to download on January 15
LOST TALES OF GREECE
- Added support for A Poet’s Legacy
- Added support for A Brother’s Seduction
FEATURES & IMPROVEMENTS
NEW! – Level Scaling Option
Players can now customize Enemy Scaling levels (Quests, NPCs):
- Default – Content will be set appropriate to selected difficulty level
- Heavy – Content remains at the player’s level
- Medium – Content can drop up to two levels below the player’s level
- Light – Content can drop up to four levels below the player’s level
Warning: Please note that adjusting the Enemy Scaling has an impact on the Loot level, but not the Loot quality.
NEW! – Hephaistos’s Workshop
Added Hephaistos’s Workshop to the game
Learn – Displays all existing Engravings and allows players to buy any perk for a price
Upgrade – You can upgrade your gear to Engravings Tier 6 & 7
- Challenges for Engravings up to Tier 5 need to be completed in order to upgrade further
Engrave – You can engrave gear at Hephaistos’s Workshop
- Located in the Myson Cave in the Malis region
- You can fast travel to The Ruins of Artemis location to access the Workshop more easily
NEW! – Additional Mercenary Tiers and Benefits
- Added two Mercenary Tiers (S1 and S2) to the ladder
- Unlocks once players reach Tier 1
- Added tutorial for new ranks
- Added two Mercenary benefits
- S1: War Contracts and Bounties provide 35% more rewards
- S2: Hephaistos reduces the price of his teaching by 20%
NEW! – Additional Mastery Levels
- Poison Effect
- Damage after Parry
- Damage after Dodge
- Adrenaline on Parry
- Damage and Health while in Conquest Battles
MISCELLANEOUS:
- Added achievements/trophies for upcoming Lost Tales of Greece and Shadow Heritage
- Lost Tales of Greece Quest giver icons are now displayed on top of fog on the map
- Added zoom button indications to the world map
- Procedural Quest NPCs can now be recruited
- Gameplay icons will now take priority over photos on the map
BALANCING
- Improved Legendary set bonuses of the Hades and Nemean gear
- The required XP to gain a Master Level has been lowered and all progress through the Master Level has been reset to Master Level 1
- 30 Ability points will be granted for all players that reached level 70 before this Title Update (more info HERE)
- Headshots no longer guarantee critical hit and base headshot damage has been increased
- All damage increases from perks are now additive with each other (some were previously multiplicative) to reduce high-damage spikes in specific gear situations
BUG FIXES
HUNTED DLC
- Stealth music will no longer play when all soldiers have been defeated in a red zone
- Neema/Natakas will keep to her/his word, walking off after saying “See you soon” in Into the Storm
- Addressed an issue in Mysterious Malady where the Magistrate would follow the player to anywhere on the map to fight him after performing a save/load action
- Addressed an issue that could lead Darius to appear in the hideout even if he shouldn’t
- Addressed an issue in More Questions Than Answers that had Neema/Natakas running to the hunting grounds during the cutscene
- Addressed various issues in Protector of Persia that caused completion issues or prevented other quests from spawning
MAIN GAME
Gameplay
- Addressed an issue causing the Arena to become unresponsive when accepting a Mercenary challenge while using Ikaros
- Damage from Assassin ability perks will now work as intended: Ability damage from perks is now correctly added to the ability damage number seen in the Abilities menu
- NPCs with shields will be slower to rise when the Shield Break level 3 is used to initiate combat
- Fixed an issue where specific Enemies did not reduce damage taken from headshots
World
- Addressed various instances that caused players to become stuck or fall through the map
- Addressed an issue that prevented players from re-entering the forge
- Addressed an issue that prevented players from interacting with the temple door after fast travelling to Medusa’s Temple
- Addressed an issue that caused Mercenaries level to be above the level cap (71)
- Addressed an issue that prevented the Olouros Fortress location from being completed
- Addressed an issue that prevented the Lavrio Silver Mine location from being completed
Quest
- Addressed an issue that prevented Home Sweet Home from completing
- Myrrine will continue to travel to her destination in A Mother’s Prayer and The Paros Blockade
- Players missing their Odyssey arc in the Quest Log after talking to Herodotos during the Serpent’s Lair will now be able to continue their journey
- Players will now be able to complete We Will Rise
- Addressed an issue that prevented Herodotos from showing up in Perikles’s Symposium
- Players can now interact with Roxana to accept Sparring with Roxana
- Addressed an issue in Caged and Enraged that caused the quest to fail under certain conditions
- Upon looting Pan’s Flute inside the Cave of Pan, the Throw the Dice objective will now update
- Addressed an issue in The Test of Faith where a save/load action could lead to issues with the quest progression
- Players’ health will no longer be capped at 25% when the Falx of Olympos is equipped before the Pankration fights in The Contender
- Addressed an issue in Monger Down that caused the Monger to move towards players while in a defeated state
- The Spear will no longer go missing after interacting with doors and meditating in Memories Awoken
- Addressed an issue in Test of Faith that caused NPCs not to scale at the recommended quest level
- If players acquire the spear by knocking out the Mercenary in Heavy Is the Spear, the objective will now update
- [SPOILER] Addressed an issue where players were stuck in the room after defeating Lagos in Judge, Jury, Executioner
- Treasure will now be sellable if We’re Treasure Hunters is completed by knocking out the NPC
- Obelia’s pirate ship will no longer be destroyed on the high seas by other ships in We’re Treasure Hunters
- Although roosters rule the roost, they will now return to their initial positions if players flee like chickens from combat at the farm in Chicken or Egg
- The Doctor Will See You Now will now complete after players acquire the forceps
- Addressed an issue that caused Ashes to Ashes to fail under certain circumstances
- Addressed an issue where the quest Idiot Hunt would not be received
- Addressed an issue that prevented players from talking to the girl in Romancing the Stone Garden
- Addressed an issue that prevented players from looting the chest to complete Blood and Water
- Addressed an issue that prevented quests from appearing after finishing Doing Time
- Addressed an issue that caused the Legendary Boar to refuse to give his pelt to players in Daughters of Artemis
- If players read the letter while in conflict during Civil Unrest, the objective will now update
- Mercenaries will no longer appear smarter than they really are, pinpointing the location and running after players who were previously in combat during To Kill or Not To Kill
- Addressed an issue with the Burned Men and Broken Skulls contract that prevented its appearance in the Quest Log
- [SPOILER] If Deianeira is killed before The Fall of Damara is accepted, it will now complete
- [SPOILER] Addressed an issue creating an untrackable objective when killing Hycranos without his quest
- [SPOILER] Addressed an issue that allowed players to kill Lagos before the dialogue and spare option is present in Judge, Jury, Executioner
- [SPOILER] Phoibe will no longer scream when hit with arrows after she’s dead in And the Streets Run Red – Must show some respect for the dead!
Character and AI
- Addressed multiple instances of incorrect NPC and player spawning
- Alektryon will no longer be a chicken hiding in the Arena – henceforth, he will take his true name and position to challenge you – Alektryon the Rooster awaits!
- While you may still be wary of hugs, tamed bears have had a change of heart and will now welcome your loving pets
- Addressed an issue where Enemy Guards would not be alerted by the player’s arrow if shot while the NPC is currently attempting to wake an unconscious guard – That’s why people get shot in the knee!
- Mercenaries throughout the map who were sent to the Underworld will remain with Hades – No coming back anymore!
- Brontes will now feel the full force of light and heavy weapon attacks
- Hecate decided three torches was a tad excessive – two is just right – and she’ll no longer take torches thrown into puddles
- Addressed an issue upon reloading that caused tamed animals to become untamed after dying with players in combat
- Steropes’s eye will now detect players standing in all areas of the fight zone
- Ikaros will no longer be able to harass knocked-out targets while players are carrying them into caves or otherwise restricted areas
- Phobos will no longer try to run away after being called if you run towards her
Photo Mode
- Addressed an issue where the camera couldn’t be moved
- Addressed several texture issues when activating Photo Mode
- Addressed an issue in Photo Mode where NPCs could appear distorted
- Camera-shy dolphins will no longer close their mouths when players zoom using Photo Mode
- [PC] Addressed an issue with W&S buttons input in Photo Mode that could make it difficult to scroll through the presets
Adrestia and Naval
- Crew Skin changes will now remain saved if the player creates and loads a save in the menu
- Legendary Lieutenants will no longer be given the option to be dismissed
- Resources will remain intact when killing Athenians during Naval boarding
- Addressed an issue with the Black Wind Ship skin that could sometimes appear with a wrong texture
- The EXP Boost icon will now be seen in the Ship Storage menu
Performance and Stability
- Corrected a tablet’s worth of short-term freezing and stuttering instances
- Addressed several instances of long loading times
- Improved Performance and Stability during battles, in populated areas or on the chicken farm
Graphics, Animations, and Audio
- Addressed several Mercenary attack animation issues
- Addressed various weapon audio balancing issues
- Addressed several visual effect issues with weapons and outfits
- Addressed several camera issues while using special abilities
- Addressed several weather, water texture, and display issues
- Addressed a variety of visual customization and weapon display inconsistencies
- Addressed numerous instances of cinematic anomalies
- Addressed various instances of corrupted textures on NPCs
- Addressed several incorrect animations
- Addressed various issues that prevented audio from playing in fights, red zones, etc.
- Players will now hear the audio cues in the Visual Customization menu
- Addressed a variety of world object graphics anomalies
- The Felucca will no longer try to dive under big waves, causing graphical corruptions – Gotta know your limits!
- The Poison effect will now be displayed on arrowheads
- When upgraded, Rapid Fire now has improved special effects
- [PC] Addressed an issue with texture quality on Armor, Weapons, and Spear when changing the environment texture detail
- [SPOILER] Addressed a texture display issue with the servers in Layla’s loft
User Interface, Menu, and Subtitles
- Addressed various UI/HUD irregularities and display anomalies
- Addressed various issues with Engravings not increasing stats as intended
- Addressed several instances of incorrect Engraving formula applications
- Addressed various display issues in the Detailed Stats page
- Addressed several issues that caused Mastery effects to be unapplied
- Addressed scrolls of subtitle sync and display issues
- Corrected multiple instances of incorrect armor, weapon, and item text
- Addressed an issue where players couldn’t apply visuals from items acquired prior to Patch 1.0.5
- Addressed an issue where the last Mastery Level seemingly had no effect
- Players will no longer be shown a misleading warning message when trying to summon Phobos in restricted areas
- Addressed an issue where players could regain adrenaline by using a hunter ability
- The Visual Customization system menu can no longer be opened for categories other than gear and weapons
- Addressed an issue that led the Tame and Crouch actions not to be customizable with all control schemes
- Addressed an issue showing mapped skills as available when players have no adrenaline
- Addressed an issue where fast travel was grayed out and players were unable to fast travel outside of a conflict zone
- [PC] Addressed an issue where the screen did not adjust after switching from Fullscreen to Windowed and back, using Alt+Enter+Esc
- [PC] Addressed several display issues with 21:9 or 16:10 aspect ratios
- [PC] M&K players will now find scrolling through menus a smoother experience, much like taming a wolf over a bear
- [PC] Addressed an issue where ability assign/unassign using the mouse middle-click wouldn’t work
- [PC] The VRAM meter will now display the correct values with different resolutions when using Borderless Mode
Ubisoft Club, Achievements, and Trophies
- The Ubisoft Club challenge Window Shopping will now unlock after a player meets the requirements
- The achievement Without A Trace will now unlock when a player completes the requirements
- Addressed an issue with the Wrath of the Amazons achievement/trophy that could sometimes not unlock when the conditions are met
- Abilities Acquired in the Stats page will no longer appear at 1% in the endgame
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Source: Ubisoft