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Watch Dogs: Legion Microtransactions Detailed, No Pay-To-Win

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Shortly before the official release, Ubisoft gave details about the microtransactions of Watch Dogs: Legion. As has been assured, only cosmetic content and additional agents are available for purchase.

In a few weeks, the open-world action-adventure title of Ubisoft will also be released in Germany for consoles and PCs. As was confirmed a while ago, Watch Dogs: Legion will support microtransactions and in-game purchases.

A few weeks before the official release of the open-world adventure, Ubisoft gave specific details about the microtransactions and assured that pay-to-win mechanics were deliberately refrained from the title. Instead, the in-game purchases are limited to cosmetic content and special agents.

The WD credits, the name of the premium currency in the game, can be purchased at the exchange rate of 100 WD credits to one US dollar and can be invested in various in-game extras. According to official information, optional cosmetic extras, ETO packs, trading cards or exclusive agents await in the in-game shop of the third Watch Dogs adventure.

The agents offered in the in-game shop provide you with exclusive outfits, new masks, additional cosmetic content and unique personalities with corresponding skills. After purchasing the skills, weapons and agents can be found in the game world. As Ubisoft made clear, agents with new skills are offered in the in-game shop, but there are no gaming advantages compared to the agents recruited in the game.

Watch Dogs: Legion will be released on October 29, 2020, for PC, Xbox One, and PlayStation 4. In the course of the coming month, the two next-generation consoles of Xbox Series X and PlayStation 5 will also be given technically optimized implementations.

As Ubisoft admitted in the course of the week, the online multiplayer will not be available for the launch of Watch Dogs: Legion. Instead, the multiplayer component will be submitted in the form of a free update that will be released on December 3, 2020.

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