According to their own information, the developers of Daedalic Entertainment want to make active use of the technical possibilities of the PlayStation 5 while working on The Lord of the Rings: Gollum. For example, a representation in 60 frames per second is promised.
The Lord Of The Rings: Gollum runs at 60 fps on PS5
The Hamburg development studio Daedalic Entertainment is currently working on the stealth adventure The Lord of the Rings: Gollum, among other things. In a recent interview in the Official PlayStation Magazine May 2021, Jonas Husges from Daedalic Entertainment talked a little about the studio’s new project and pointed out that the developers would like to make extensive use of the technical possibilities of the PlayStation 5.
While features such as the support of the SSD and the DualSense controller ensure a particularly dense atmosphere, The Lord Of The Rings: Gollum runs at 60 fps on PS5.
“One Trend That Is Already Apparent Is The Increased Amount Of 60fps Titles. This Is Certainly A Priority For Us, Too. Gollum Is Agile And His Movement Is Vital To Our Gameplay So It Is Very Important That The Game Feels Responsive At All Times,” Husges said.
“PS5 Aims To Reduce The Barriers Between Players And Games In Every Area – Load Times, Haptical Response, Audio, Visuals — To Make The Experience As Immersive As Possible. Some Of The Tech Is More Splashy — Like The DualSense’s Adaptive Triggers – But Everything Is Built Towards This Idea. The Next Generation Isn’t Just About One Gimmick. It Is About You Feeling Closer To The Game Than Ever Before,” Husges concluded.
The Lord of the Rings: Gollum will be released in 2022 for consoles and PCs.