With WH40K: Darktide, Fatshark has given us a variety of horde enemies. Primarily, they include the Scabs, Poxwalkers, Dregs and Groaners. While every enemy needs to be tackled differently, it can sometimes get overwhelming. Many players complain that they are confused between Scabs and Dregs. Well, if you’re one of those who is stuck in this conundrum, then you’re at the right place. In this guide, we’ll show you all the differences you need to know between Scabs vs Dregs in Warhammer 40K: Darktide.
Scabs vs Dregs in Warhammer 40K: Darktide
To make things clear, spotting the difference between the Scabs and Dregs is not as hard as you might think. As far as we know, Scabs were former soldiers of the Moebian Sixth Regiment. This unit was infamous for becoming mentally deranged after undergoing the horrors of war. In Darktide, Scabs can be characterised by their heavy armor and a variety of weapons. You will also find them wearing helmets and having glowing green eyes. They also come in various shapes and types such as:
- Scab Bomber
- Scab Gunner
- Scab Flamer
- Scab Mauler
- Scab Trapper
- Scab Rager
- Scab Shotgunner
- Scab Sniper
Now that we have spelled out the characteristics of the Scabs, let’s move on to Dregs.
Dregs in Darktide
Dregs wear civilian clothes that have few pieces of armor on them. They wield melee weapons and usually attack in groups. They are quite similar to the Poxwalkers – the humans turned zombies that roam around with horns protruding out of their bodies. However, the Dregs are not as infected as the Poxwalkers. This is why they look more human than zombies. Furthermore, they are classified into various types:
- Dreg Gunner
- Dreg Rager
- Dreg Tox Flamer
- Dreg Shotgunner
These are all the differences between the Scabs vs Dregs in Warhammer 40K: Darktide. For more content like this, head over to our Darktide page.