Satisfactory looks like a promising game that lets you build the environment you wish to spend your time in.
- Simulation Gameplay 8
- Music 8
- Mechanics 8
Satisfactory is on the surface level a game that explains how a mega factory works, and by the looks of it, Satisfactory gives the impression of being a successor to Factorio but this time around you get to see everything in the third dimension and get to play the game in a first-person perspective mode. While this seems like just another gameplay mechanic, Satisfactory gives you an on hands look of what might become if and when humans colonize other planets to serve the wants and needs of human beings.
Satisfactory start out with you an employee of Ficsit a fictional company that is harvesting resources from other planets, your job is to singlehandedly configure and set up a mega factory that will keep on extracting needed resources and function on its own for a long amount of time. To keep things interesting, the developers behind Satisfactory has found the perfect spot that keeps things interesting and makes it challenging enough to be engaging and not so much that you lose interest in it.
As you progress in the game, you learn the fact that though the resources are plentiful, the main issue will be to collect fuel, early on Biofuel does the job but your mega factory won’t be able to sustain long on in and this new search of fuel will keep you going deeper in the game.
The music in this game, though not something that will catch your attention provides a soothing experience as if you are in a spa, relaxing and can be in contrast with the visuals at a time, though this is still in development. The music choice can be a bit better.
There isn’t much dynamism, as compared to the task or the gameplay with the music, it is subtle and in the background that doesn’t bother either does it excite you that much. This is certainly that will need attention from the developer.
Satisfactory looks like a pretty niche game and I was a bit hesitant before trying it, but the more I played it the more I found myself wanting to explore more about the game and learning enough to keep things working smoothly and efficiently. Satisfactory opened up my world to a new genre I didn’t think would be so exciting and addicting.
The continuous progress and challenges are what keeps you hooked, coupled with a beautiful world that you kind of ravage for resource plays like a poetic reminder to what is happening to our own world but managing it and building upon it is a huge challenge.
Everything works beautifully, the landscapes and the world that it is built on is magnificent and though you get three options when you begin the game I went with the first one as I felt I should get the proper introduction to this game and genre perfectly before I dive headfirst into something and not liking it.
The endgame provides a stark contrast to the world to you first enter into, in the beginning, you will enter a world, untouched by human civilization but towards the end it resembles somewhat of an autonomous working economy by itself, delicately balancing every aspect.
As you keep on upgrading, you will either come across your machines either not working towards their potential or being held back, because you do not have an efficient delivery method and finding this balance becomes the biggest hurdle.
In a sense, Satisfactory goes from a feat of engineering to the epitome of a production assembly in a matter of hours that will have you go from a messy layout without a plan to meticulously arranging everything to deliver the fastest output.
There is much to talk about Satisfactory but you only get to see the scale of the game when you start it, and the first hint of the game comes when you install the space elevator. This is where the game truly begins to deliver the best it has to offer to the audiences.
Though still an early access game, the experience can be limitless, and the developers have claimed that they are working on giving the players content that will span out for years. Satisfactory looks like a promising game that lets you build the environment you wish to spend your time in.
Certainly, worth a try if you haven’t any, though this is not for everyone, those that do step into the game will certainly be hooked for a long time.