With over 280 DLSS-enhanced games and apps available today, it is clear that NVIDIA DLSS is being adapted at a rapid pace. In fact, DLSS 3 is now accelerating performance in 30 released games, an adoption rate 7X faster than that of DLSS 2’s in the 6 months of release.
This week, Sackboy: A Big Adventure is the latest game to get a DLSS performance upgrade.
Sackboy: A Big Adventure Gets a DLSS 3 Performance Upgrade
When Sackboy: A Big Adventure launched last October, it included support for DLSS 2, and featured ray-traced reflections, ray-traced shadows and ray-traced ambient occlusion effects. This adventure is a true test of mettle for any system when enjoyed in 4K with all options maxed out.
The latest update for Sackboy: A Big Adventure brings support for NVIDIA DLSS 3, NVIDIA Reflex and Shader Execution Reordering (SER), multiplying performance for GeForce RTX 40 Series gamers.
The latest update for Sackboy: A Big Adventure available now.
On April 11th Full Ray Tracing Will Showcase ‘Night City’ in a Whole New Light
As a reminder, next week the technology preview of Cyberpunk 2077’s Ray Tracing: Overdrive Mode will be released on April 11th.
The technology preview for Cyberpunk 2077’s Ray Tracing: Overdrive Mode enhances the game’s already-incredible visuals with full ray tracing, otherwise known as path tracing. It provides a sneak peek into the future of full ray tracing, and NVIDIA is working with CD PROJEKT RED on further full ray tracing enhancements, bug fixes, and performance optimizations.
For further details, check out Cyberpunk 2077 Ray Tracing: Overdrive Mode article and NEW 4K Ray Tracing: Overdrive Gameplay Reveal Trailer.