Sony just concluded the PlayStation 5 Deep Dive Mark Cerny and it revealed a few things about the PlayStation 5 that really put things into perspective. The PlayStation 5 will certainly be a major stepping stone from the PlayStation 4 and will include things once seemed impossible on consoles.
A New Era Of PlayStation
For starters, the SSD which helps facilitate the almost next to loading of Spider-Man that we all got to see in a leaked video a couple of months back will be around 825 Gb giving PlayStation 5 owners to have a number of high intensive AAA titles to enjoy.
On top of that Sony is working towards enabling users to expand storage by purchasing compatible SSDs and increasing the space even further to make sure that the entire game library gives the same experience, you can, however, choose to add in an HDD as well.
GPU on Sony’s console will be packed with 10.28 Teraflops of power, this is over 10x the power of the PS4 but when compared to Microsoft’s Xbox Series X console lacks behind which has around 12 Teraflops GPU power.
PlayStation 5 is going to use AMD’s Custom RDNA 2 GPUs that will certainly give a much-needed boost, the CPU that will run the computing power of the PlayStation 5 will have a clock speed of 3.5 GHz.
It is Sony’s endeavor to make game processing as seamlessly as possible and with the PlayStation 5’s architecture it is reported that it will process data at 5.5 Gb/s, this is a massive boost from the 50-100 Mb/s that the PlayStation 4 could offer.
Mark Cerny spoke at length about the importance of aural experience in gaming and how it affects the game, and that’s why they are working to bring 3D audio to the PlayStation 5. While it works almost perfectly on a pair of headphones, the scope of it is to make 3D audio possible in every situation, the Tempest audio engine will be developed in the coming years after the launch of the console.
Lastly, backward compatibility ensures that PlayStation 5 owners will be able to enjoy games developed for PlayStation 4 and PlayStation 4 Pro better on the next-gen console. The games of the previous generation of console will be able to take advantage of the next-gen consoles computing potential giving a better output to the PlayStation owner.
In theory, this all sounds promising and Mark Cerny did say during the Deep-Dive that the PlayStation 5 will load things in under a second, be it a loading screen or render objects in the open-world, there isn’t going to be much waiting in the future of gaming. Console gaming seems like it is heading towards a revolution.
You can check out all the PlayStation 5 specs revealed during the Deep-Dive down below:
PlayStation 5 Specifications
- CPU 8x Zen 2 Cores at 3.5GHz (variable frequency)
- GPU 10.28 TFLOPs, 36 CUs at 2.23GHz (variable frequency)
- GPU Architecture Custom RDNA 2
- Memory/Interface 16GB GDDR6/256-bit
- Memory Bandwidth 448GB/s
- Internal Storage Custom 825GB SSD
- IO Throughput 5.5GB/s (Raw), Typical 8-9GB/s (Compressed)
- Expandable Storage NVMe SSD Slot
- External Storage USB HDD Support
- Optical Drive 4K UHD Blu-ray Drive
To get a deeper understanding of the architecture and development of the PlayStation 5 you can check the out PlayStation’s Deep Dive video down below:
We will be reporting about the PlayStation 5 as and when there is more information available until then make sure that you check out other news only on GamerTweak.