Minecraft Dungeons features weapons and armors for your hero. Armor plays a vital role in offering additional safety from enemy attacks. And to make your heroes stronger you can use enchantments. In simple word perks, they can be unlocked as you find new weapons or gears in the game. The same works for armors, there is three-level of upgrades and two types of each enchantment. Here is a list of all armor enchantments in Minecraft Dungeon and how to unlock them.
Minecraft Dungeons Armour Enchantments List
1. Burning (Common) – Every 0.5 seconds damages all enemies in melee range.
- Level 1 – Small fire damage. Unlocks with 1 Enchantment Point.
- Level 2 – Medium fire damage. Unlocks with 2 Enchantment Point.
- Level 3 – Large fire damage. Unlocks with 3 Enchantment Point.
2. Electrified (Common) – Rolling zaps three nearby enemies with lightning bolts, dealing damage.
- Level 1 – Small electric damage. Unlocks with 1 Enchantment Point.
- Level 2 – Medium electric damage. Unlocks with 2 Enchantment Point.
- Level 3 – Large electric damage. Unlocks with 3 Enchantment Point.
3. Fire Trail (Common) – Rolling creates a trail of fire behind you, which deals damage to mobs for four seconds.
- Level 1 – Small fire damage. Unlocks with 1 Enchantment Point.
- Level 2 – Medium fire damage. Unlocks with 2 Enchantment Point.
- Level 3 – Large fire damage. Unlocks with 3 Enchantment Point.
4. Thorns (Common) – Whenever you take damage, you deal damage back to the attacker.
- Level 1 – 100% damage returned. Unlocks with 1 Enchantment Point.
- Level 2 – 150% damage returned. Unlocks with 2 Enchantment Point.
- Level 3 – 200% damage returned. Unlocks with 3 Enchantment Point.
5. Protection (Powerful) – Reduces damage taken
- Level 1 – -6% damage taken. Unlocks with 2 Enchantment Point.
- Level 2 – -11% damage taken. Unlocks with 3 Enchantment Point.
- Level 3 – -15% damage taken. Unlocks with 4 Enchantment Point.
6. Cool Down (Common) – Reduces the cool-down time between uses of your artifacts.
- Level 1 – -10% reduced cool-down. Unlocks with 1 Enchantment Point.
- Level 2 – -19% reduced cool-down. Unlocks with 2 Enchantment Point.
- Level 3 – -27% reduced cool-down. Unlocks with 3 Enchantment Point.
7. Cowardice (Common) – While you are at full HP, you deal increased range and melee damage.
- Level 1 – +20% increased range and melee damage. Unlocks with 1 Enchantment Point.
- Level 2 – +30% increased range and melee damage. Unlocks with 2 Enchantment Point.
- Level 3 – +40% increased range and melee damage. Unlocks with 3 Enchantment Point.
8. Frenzied (Common) – While you’re at less than half health, your attack speed is increased.
- Level 1 – +10% melee and ranged attack speed. Unlocks with 1 Enchantment Point.
- Level 2 – +20% melee and ranged attack speed. Unlocks with 2 Enchantment Point.
- Level 3 – +30% melee and ranged attack speed. Unlocks with 3 Enchantment Point.
9. Recycler (Common) – Being hit by damage-inflicting projectiles will occasionally craft a small quiver of arrows.
- Level 1 – Every 30th projectile. Unlocks with 1 Enchantment Point.
- Level 2 – Every 20th projectile. Unlocks with 2 Enchantment Point.
- Level 3 – Every 10th projectile. Unlocks with 3 Enchantment Point.
10. Deflect (Common) – Grants a small chance to deflect incoming projectiles.
- Level 1 – +20% chance to trigger. Unlocks with 1 Enchantment Point.
- Level 2 – +40% chance to trigger. Unlocks with 2 Enchantment Point.
- Level 3 – +60% chance to trigger. Unlocks with 3 Enchantment Point.
11. Explorer (Common) – For every one hundred blocks explored on the map, you regain a small amount of health.
- Level 1 – 0.3% health regained. Unlocks with 1 Enchantment Point.
- Level 2 – 0.7% health regained. Unlocks with 2 Enchantment Point.
- Level 3 – 1.0% health regained. Unlocks with 3 Enchantment Point.
12. Health Synergy (Common) – When activating any artefact, you regain a small amount of health.
- Level 1 – 3% health regained. Unlocks with 1 Enchantment Point.
- Level 2 – 4% health regained. Unlocks with 2 Enchantment Point.
- Level 3 – 5% health regained. Unlocks with 3 Enchantment Point.
13. Surprise Gift (Common) – Whenever you use a healing potion, you sometimes create random consumables.
- Level 1 – 50% chance to trigger. Unlocks with 1 Enchantment Point.
- Level 2 – 1000% chance to trigger. Unlocks with 2 Enchantment Point.
- Level 3 – 150% chance to trigger. Unlocks with 3 Enchantment Point.
14. Potion Barrier (Common) – Whenever you use a healing potion, you take -90% damage for a short duration.
- Level 1 – 5 seconds duration. Unlocks with 1 Enchantment Point.
- Level 2 – 7 seconds duration. Unlocks with 2 Enchantment Point.
- Level 3 – 9 seconds duration.Unlocks with 3 Enchantment Point.
15. Food Reserves (Common) – Whenever you use a healing potion, you also create random food items.
- Level 1 – 1 items crafted. Unlocks with 1 Enchantment Point.
- Level 2 – 2 items crafted. Unlocks with 2 Enchantment Point.
- Level 3 – 3 items crafted. Unlocks with 3 Enchantment Point.
16. Snowball (Common) – Fires a snowball at a nearby enemy every few seconds, briefly stunning it.
- Level 1 – Triggers every 5 seconds. Unlocks with 1 Enchantment Point.
- Level 2 – Triggers every 3 seconds. Unlocks with 2 Enchantment Point.
- Level 3 – Triggers every seconds. Unlocks with 3 Enchantment Point.
17. Soul Speed (Common) – When you gather a soul, you gain a 1% stacking movement speed boost for a short time.
- Level 1 – 2 seconds duration. Unlocks with 1 Enchantment Point.
- Level 2 – 3 seconds duration. Unlocks with 2 Enchantment Point.
- Level 3 – 4 seconds duration.Unlocks with 3 Enchantment Point.
18. Speed Synergy (Common) – When activating any artifact, you gain +20% movement speed for a short time.
- Level 1 – 1 second duration. Unlocks with 1 Enchantment Point.
- Level 2 – 2 seconds duration. Unlocks with 2 Enchantment Point.
- Level 3 – 3 seconds duration.Unlocks with 3 Enchantment Point.
19. Swiftfooted (Common) – Rolling makes you move faster for three seconds.
- Level 1 – +30% movement speed. Unlocks with 1 Enchantment Point.
- Level 2 – +40% movement speed. Unlocks with 2 Enchantment Point.
- Level 3 – +50% movement speed. Unlocks with 3 Enchantment Point.
20. Chilling (Powerful) – Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.
- Level 1 – -20% reduced speed. Unlocks with 2 Enchantment Point.
- Level 2 – -40% reduced speed. Unlocks with 3 Enchantment Point.
- Level 3 – -60% reduced speed. Unlocks with 4 Enchantment Point.
21. Final Shout (Powerful) – When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).
- Level 1 – Up to every 12th second. Unlocks with 2 Enchantment Point.
- Level 2 – Up to every 10th second. Unlocks with 3 Enchantment Point.
- Level 3 – Up to every 8th second. Unlocks with 4 Enchantment Point.
22. Gravity Pulse (Powerful) – A blast occurs every five seconds that pulls nearby enemies towards you.
- Level 1 – 100% range. Unlocks with 2 Enchantment Point.
- Level 2 – 150% range. Unlocks with 3 Enchantment Point.
- Level 3 – 200% range. Unlocks with 4 Enchantment Point.
Following this list of all armor perks in Minecraft Dungeon. Check our guide on all Armed weapons and Melee weapons perk list to know more about enchantments in Minecraft Dungeon.