Street Fighter 6

JP Moves And Combos In Street Fighter 6

Want to learn all the JP moves and combos in Street Fighter 6? Check out our guide and master the SF6 JP Move list.

Mastering all the JP moves and combos in Street Fighter 6 can be tricky. However, being familiar with the controls can help you with mastering them all. Once you are acquainted with the controls, you can easily wreak havoc on your opponent. There are so many attacks and defenses for you to choose from the SF6 JP move list. But what are the controls for these moves and combos? Check out our guide to learn how to use every move and the best combos to knock down your opponents.

All JP Moves and Combos in Street Fighter 6

Special Moves

  • Triglav – Down + Down + Punch
  • Stribog – Down + Down-Forward + Forward + Punch
  • Departure – Down + Down-Back + Back + Punch
  • Departure: Window – Down + Down-Back + Back + Punch (Light or Medium)
  • Departure: Shadow – Down + Down-Back + Back + Heavy Punch
  • Amnesia – Down + Down + Kick
  • Torbalan – Down + Down-Forward + Forward + Kick
  • Embrace – Down + Down-Back + Back + Kick

Super Arts

  • Chornobog – Down + Down-Forward + Forward + Down + Down-Forward + Forward + Punch
  • Lovushka – Down + Down-Back + Back + Down + Down-Back + Back + Punch
  • Interdiction – Down + Down-Forward + Forward + Down + Down-Forward + Forward + Kick

Unique Attacks

  • Guillotinna – Forward + Medium Kick
  • Malice – Down-Forward + Heavy Kick
  • Bylina – Forward + Heavy Kick
  • Grom Strelka – Back + Medium Punch + Medium Punch
  • Zilant – Heavy Kick + Heavy Punch
  • Zilant Mid – Heavy Kick + Heavy Punch + Heavy Punch
  • Zilant Low – Heavy Kick + Heavy Punch + Heavy Kick

Throws

  • Ravina – Forward + Light Punch + Light Kick (when an opponent is near)
  • Uragan – Back + Light Punch + Light Kick (when an opponent is near)
  • Tornado – Light Punch + Light Kick (when an opponent is near or while jumping)

Common Moves

  • Drive Impact: Espada – Heavy Punch + Heavy Kick
  • Drive Reversal: Exilio – Forward + Heavy Punch + Heavy Kick
  • Drive Parry = Medium Punch + Medium Kick
  • Parry Drive Rush = Forward (x2) [While using Drive Parry]
  • Cancel Drive Rush = Forward (x2) [While using cancelable special move]

Best SF6 JP Combos

  • Departure: Shadow [Down + Down-Back + Back + Heavy Punch] + Chornobog [Down + Down-Forward + Forward + Down + Down-Forward + Forward + Punch]
  • Zilant [Heavy Kick + Heavy Punch] + Lovushka [Down + Down-Back + Back + Down + Down-Back + Back + Punch]
  • Ravina [Forward + Light Punch + Light Kick] + Drive Impact: Espada [Heavy Punch + Heavy Kick]

That’s all about JP moves and combos in Street Fighter 6. If you found this guide helpful, check out our Zangief Moves and Combos list, how to farm Style XP, and more SF6 Guides right here on Gamer Tweak.

Eddy Robert

Aside from my Passion for Games, I am also a Professional Guitarist at The Harp, UK. Now working as a Freelance News and Guides writer at GamerTweak. You can reach me at contactus@gamertweak.com

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