In the past few hours, a very interesting rumor has jumped out of the web: the Xbox One version of Halo Infinite could be canceled from here soon. The verified user of ResetEra “Sponger” who previously leaked precise details about Xbox first-party games, has reported this sad news.
According to the player in question, developer 343 Industries is struggling too hard to get above 900p performance on Xbox One S, which would have led it to consider making the shooter a next-gen only title after its recent delay until 2021. “Current version of Halo Infinite on Xbox One S is nowhere near 1080p (even lower than 900p) and is having serious asset loading issues (much worse that you have seen on PC demo),” Sponger wrote on ResetEra.
If that were true, ditching the Xbox One version of Halo Infinite would represent a break from Xbox’s heavily promoted cross-gen release strategy. Microsoft had previously stated that all Xbox first-party titles for the next two years would be released on both Xbox One and Xbox Series X.
In a statement posted on its website, developer 343 Industries said the decision to delay the game was motivated by “multiple factors,” including COVID-19’s continuing impact on development.
Following the reveal of last month’s gameplay, the visual fidelity of Halo Infinite has faced multiple widespread criticisms from the media, fans, and even big brands, all of which highlighted issues with both the game’s art direction and the perceived lack of progress from the latest Halo game.
343 Industries had already admitted criticism of the game’s graphics and told fans it was taking the feedback “very seriously”. As per tradition, we would like to invite all our readers to take the information strictly with a grain of salt, since nothing has been confirmed by those in charge at the moment yet.