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Granblue Fantasy Relink Damage Cap Stat Explained

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The Damage Cap stat might be confusing if you have just started playing the game. However, it is a simple in-game mechanic that reduces the damage, no matter the strength of the player’s character. If you don’t know how the Damage Cap in Granblue Fantasy Relink works, this guide will explain everything.

Damage Cap is a key stat, and as you progress in the game, players will have to work on improving it. While raising your damage is quite easy, raising the damage cap is entirely different. Although it won’t be easy, players will have to focus on raising this stat to get the most out of their offensive power.

How Does the Granblue Fantasy Relink Damage Cap Stat Work?

How Does the Granblue Fantasy Relink Damage Cap Stat Work
Image via Leo K [Rogue] (YT)

Granblue Fantasy Relink Damage Cap is a limit set on the damage each attack and Skill can do. As a result, even if you boost your Attack traits, the damage dealt won’t be higher than the set limit. For instance, even if you manage to increase your damage to 10,000, but the Damage Cap is set at 5,000, that’s all you can deal with. Fortunately, players can boost this stat using a Damage Cap Sigil once they farm it.

To farm Damage Cap Sigils, players must roll at Siero’s using the Transmute Sigils option until they land at least one or two Damage Cap IV, IV+, or V Sigils. To Transmute Sigils, players will have to farm numerous Knickknack Vouchers using different methods. While the roll will be random, you will land on the Damage Cap Sigils soon enough if you have enough vouchers. However, you might burn through numerous Knickknack Vouchers, so be prepared.

That’s all you will need on the Granblue Fantasy Relink Damage Cap. If you found this guide helpful, check out our other Granblue Fantasy Relink guides here at Gamer Tweak.

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