Gran Turismo 7, the new chapter of the famous saga created by Kazunori Yamauchi, could be one of the strengths of the new Sony console, the PlayStation 5.
According to what was anticipated during the company’s conference, it was made official that the title of Gran Turismo 7 developed by Polyphony Digital will be released for PS5; not having the console itself an official release date, the precise debut of the work is still unknown, although, according to some rumors, it would seem that the game will be available in the period of December 2020.
The trailers shown to date to all fans have provided a taste about what and how much we should expect in the Christmas period, also going to reveal not entirely obvious details present in this new chapter of the saga.
So let’s talk about new cars, circuits, game modes and stunning graphics available in Gran Turismo 7. In the next few lines, therefore, we are going to draw conclusions on what we have managed to achieve to date.
In summary, the player will have the opportunity to put their hand on a Mazda RX-Vision GT3 Concept, one of the first celebratory elements for the Mazda centenary. The trailer, which you can find at the bottom of the article, shows a remarkable variety of cars, in addition to the model mentioned above, and new circuits.
Speaking of tracks, therefore, some sources report that the track that is best known is Trial Mountain, a historic circuit that makes its return after Gran Turismo Sport. Gran Turismo 7 also has technical innovations, such as game modes, superlative graphics and real-time ray tracing. In the first point, the map-style menu, previously used in GT Sport, returns; the mode that remains untouched concerns online races as we had seen on PS4.
Thanks to the ninth generation console, the potential offered in the graphic field seem truly breathtaking. Real-time ray tracing technology also looks like it could have unique, fluid, and impressive gaming experiences; whereas Gran Turismo 7 will run on consoles with a 60 fps framerate.