Home > Ghost of Tsushima > Ghost of Tsushima: Legends Launches This Year End

Ghost of Tsushima: Legends Online Co-op Multiplayer Mode Announced

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In the past few hours, Ghost of Tsushima: Legends has been announced, a new online cooperative multiplayer mode that will be available as a free download for owners of Ghost of Tsushima on PlayStation 4 before the end of the year.

Through the official PlayStation Blog, it was revealed that “Legends is an entirely new experience — it’s a separate mode that doesn’t follow Jin or the companions from his journey, but instead focuses on four warriors who have been built up as legends in stories told by the people of Tsushima. Ghost of Tsushima’s single-player campaign focuses on an open world and exploring the natural beauty of the island, but Legends is haunting and fantastical, with locations and enemies inspired by Japanese folk tales and mythology and an emphasis on cooperative combat and action.”

The developers of Sucker Punch Productions have designed Legends to be an exclusively cooperative gaming experience. You can collaborate with friends or via online matchmaking and play Legends in groups of 2-4 players.

Each player can choose from four different character classes: Samurai, Hunter, Ronin, or Assassin. Each class has unique perks and abilities that will be revealed in the future.

With two players in Ghost of Tsushima: Legends, it will be possible to play a series of cooperative story missions that increase in difficulty, based on the combat foundations of the single-player campaign but with new magical twists that often require careful synchronization with your partner. With four players, however, it will be possible to take on wave-based survival missions, fighting groups of the toughest enemies Tsushima has to offer, including new Oni enemies with supernatural abilities.

In addition to this, those who manage to overcome the Story and Survival missions can be quite sure – according to the developers – to face the four-player Raid that will arrive shortly after the launch of the mode in question.

More will be shared as we get closer to the launch, but for now we have nothing to do but wait.

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