Fortnite Patch 9.30 is out and the fresh update does not bring much but some interesting items. The patch adds a new kind of explosive called as Chug Splash in the game. It is a pack of six Slurp Juice can a player can carry and on throwing them on your allies it will grant them +20 Health and Shield per throw. Chug Splash is a vital item to heal your friends when you are out on the battlefield.
Another update added by Patch 9.30 is Polar Peak Monster Stomps and Loot Lake. The thing that is not mentioned in the patch note is a Drum Shotgun that was leaked via data mining. Below is the full patch log you can read to find out what all new things Fortnite Patch 9.30 brings this time.
Fortnite Patch 9.30 Patch Logs:
Chug Splash –
- Refresh yourself and allies with this tasty new beverage.
LIMITED TIME MODE ROTATION:
- Sniper Shootout Duos – Sniper rifles only. May the best aim win!
- Trios – Classic Battle Royale with Three-Person squads.
- Solid Gold Squads – Fight to the finish using Legendary weapons.
WEAPONS + ITEMS
- Chug Splash – On impact, this thrown item splashes liquid in a small area. All players within the splash radius will be instantly granted 20 Health/Shield.
- Grants health unless you are full health, in which case it will grant Shield.
- Chug Splash can heal allies, enemies, and can extend the duration of the ‘knocked’ state for knocked players.
- Rare variant.
- Drops in stacks of 2.
- Max stack size: 6.
- Can be found from Floor Loot, Chests, Vending Machines, Supply Drops, and Llamas.
Shotgun Swap Delay Removed
- Shotgun cooldowns now only apply when the player is carrying multiple shotguns, regardless of Shotgun type.
- This is a Quality of Life change to prevent the swap delay system from interfering with players who do not have multiple shotguns in their inventory. As with all changes, we’ll be keeping a close eye on this and make adjustments if necessary.
- Reduced the Combat Shotgun’s long-range effectiveness
- Reduced damage at medium distances by 10%
- 2.44 tiles to 4.88 tiles
- Reduced damage at long distances by 20%
- 4.88 tiles to 9.76 tiles
- The Combat Shotgun’s accuracy uniquely enables players to hit shots from longer distances compared to other shotguns. However, the damage at those longer ranges was a little higher than desired.
- Reduced damage at medium distances by 10%
- Vaulted
- Boom Bow
- Dual Pistols
- Dynamite
These Vaults are primarily targeted at adjusting the availability of explosives, putting them more in line with where we think they should be.
- Removed the ability to ride Proximity Grenade Launcher projectiles
- Due to the faster speed of this projectile, it was causing problems with level streaming. You can still ride rockets launched from Rocket Launchers.
- Added short delay to start damaging players from Storm Flip on entry, to mimic normal Storm gameplay
- Added Storm Flip to Audio Visualizer when it is activated
- Toys no longer will show up in the elimination feed on Starter Island