Epic Games today announced the future of Unreal Engine, revealing an iteration of a Game Demo running on PS5. The stunning environment of Lumen in the Land of Nanite displays how gaming will change on next-gen consoles. Epic Games also shared technical aspects of the next Unreal Engine and how it can achieve Ultra-Realistic graphic environment woven with incredible audio.
Unreal Engine is set to release in 2021, designed to provide developers to power to harness the max out of new hardware and software. The demo shares a glimpse of Nanite virtualized micro polygon geometry, it allows an artist to bring details similar to what a human eye sees.
Nanite virtualized micropolygon geometry frees artists to create as much geometric detail as the eye can see. Nanite geometry is streamed and scaled in real time so there are no more polygon count budgets, polygon memory budgets, or draw count budgets; there is no need to bake details to normal maps or manually author LODs; and there is no loss in quality.
Lumen is a fully dynamic global illumination solution that immediately reacts to scene and light changes. The system renders diffuse interreflection with infinite bounces and indirect specular reflections in huge, detailed environments, at scales ranging from kilometers to millimeters.
The stunning demo is convincing enough on what level of graphics quality can be achieved on next-gen consoles. With amazing virtual quality, highly detailed objects, a vibrant light system, gaming on new consoles will dramatically bend toward reality.
Epic Games also launched Epic Online Services. This will allow players to make Friends, for matchmaking, access to lobbies, view achievements and leader-boards, and manage their accounts. Previously applicable to Fortnite, Epic Online Services will be now opened for all developers for free.
Source: UnrealEngine.com