Nvidia today announced that the PC version of the DEATH STRANDING, due out on July 14, 2020, will feature NVIDIA DLSS 2.0 technology. DLSS 2.0 will give the game a significant performance boost, enabling 100+ FPS at 1440p or a smooth 60+ FPS at 4K on all GeForce RTX GPUs.
DEATH STRANDING is a very high profile title from legendary game developer Hideo Kojima and his studio KOJIMA PRODUCTIONS, and has received critical acclaim.
DEATH STRANDING already has the reputation of being a visual stunner, but NVIDIA DLSS 2.0 helps make the PC debut something special. The extra performance NVIDIA DLSS 2.0 delivers in DEATH STRANDING allows gamers to unlock the vast graphical potential of the PC platform by increasing the graphics settings and resolution, delivering on the vision we have for the game. – Akio Sakamoto, CTO KOJIMA PRODUCTIONS.
DEATH STRANDING is rendered by Guerrilla Games’ Decima Engine, which becomes the latest game engine to derive performance benefits from NVIDIA DLSS 2.0 technology.
As well as DLSS 2.0 support, DEATH STRANDING on PC features support for high frame rates and immersive ultra-wide monitors; introduces a new, powerful photo mode for capturing awesome in-game shots; and gives players full control over graphics options, such as Ambient Occlusion, Anti-Aliasing, Model Detail, Motion Blur, Screen Space Reflections, and Shadow quality. And of course, there are a full suite of options for controls and other standard PC settings.