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    News

    Dark Hours Raid In Division 2 Future Updates Can Reduce Difficulty Level

    Raaj SBy Raaj SMay 22, 20192 Mins Read
    dark hours raids complete guide division 2

    Players are frustrated with the difficulty level of The Division 2 Dark Hours event, many had expressed their views on Youtube, Reddit, and other social platforms. The event is tough enough to cause players stuck into one objective and thanks to the lower fps on console things are harder for users on Xbox One and PS4.

    Recently on “We BEAT THE RAID ON PS4” thread of Reddit Ubisoft’s representative shared Dark Hours was the toughest challenge in the history of the franchise. The raid difficulty feedback is under the view of developers and there are possibilities that in future there will be tweaks that can let many players complete it.

    The raid is very much designed to be the toughest challenge yet in the history of the franchise. It is built around the idea of a well-coordinated team with good communications.

    That said, raid difficulty is certainly feedback that we have been looking at since the release of Dark Hours, and it is not outside the realm of possibility that tweaks will be made moving forward.

    The Division 2 is a game that demands to grind, and when after playing enough certain levels are enough to consume hours of retry especially events like Dark Hours. A limited amount of gamers have able to find their way to the end while ample of them are still struggling to grab the final rewards.

    Limited FPS on the console is also a primary cause for users on Xbox One and PS4 not able to play properly because the game demands fast movement and accuracy. Via Reddit thread, it looks Ubisoft had started looking forward to releasing some relief through future updates.

    Source: Reddit

    Dark Hours Division 2 PC PS4 Ubisoft Xbox One
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    Raaj S
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    My journey as a gaming content writer began as a hobby, where I can eagerly jot down my thoughts and impressions of the latest releases, break down complex gaming concepts into digestible pieces, accessible to both seasoned players and newcomers alike.

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