In the new title of CDPR, Cyberpunk 2077, we will be introduced to some statistics that we must obtain before we can start stealing cars.
Cyberpunk 2077 introduces the public to some elements similar to Grand Theft Auto 5 such as driving around the open-world map and having the possibility of stealing cars, however it is not that easy at first. In particular, in the post-show interview after the last Night City Wire, senior-level designer Miles Tost revealed to viewers some information on how the theft of vehicles in the title will work.
While Cyberpunk 2077 offers a variety of vehicles, specifically ranging from economy to sports cars, there are no accessible flying vehicles in the game. According to Miles Tost, this would have been a nightmare for CD Projekt RED, so they decided to focus on ground vehicles, saving themselves a lot of work.
Stealing cars will not be possible from the start unlike in Grand Theft Auto 5: the player must focus on certain skills in order to steal vehicles. For example, there is a body stat that can be used to get people out of vehicles, or there is a technical stat that is used to get into parked vehicles.
Players will not be able to keep the vehicles they have stolen in the game. However, to make it fair, any vehicle stolen in the game can be obtained in other ways. If the player owns multiple vehicles, he can get a drop-down menu that will allow him to access a list of vehicles he has obtained. They can use this menu to call any vehicle they own in the game.
In addition to this, we would like to remind all our readers that Cyberpunk 2077 will release on November 19, 2020 for PlayStation 4, Xbox One, and PC. It has also been confirmed that the title will also support PlayStation 5 and Xbox Series X at launch and will receive an appropriate next-generation update in 2021 with a free update for the same next-generation consoles, from Sony and Microsoft respectively.