As we all know during E3 2018, Cyberpunk 2077 impressed many people with its vertical demo. However, various theses have developed over the last few hours regarding the possibility that the latter was faked, and that it did not show the things that players could do within the long-awaited title of CD Projekt RED.
Now we all know that E3 movies and demos are basically vertical sections of a game. Apparently, however, the Polish studio may have shown things that were never actually implemented in the game, basically faking numerous features.
As noted by Jason Schreier, a famous journalist in the sector in question, CD Projekt RED at that time had not yet finalized and encoded the underlying game systems of Cyberpunk 2077 shown in the E3 2018 demo.
Development, in fact, would not have started before 2016, the year the second and final expansion of The Witcher 3 was released. This explains why so many features, such as car ambushes, are currently missing from the final work. Beyond that, it seems that the developers were fully aware of the bugs and issues plaguing the game.
“As the launch date drew closer, everyone at the studio knew the game was in rough shape and needed more time, according to several people familiar with the development. Chunks of dialogue were missing. Some actions didn’t work properly. When management announced in October that the game had “gone gold” — that it was ready to be pressed to discs — there were still major bugs being discovered. The game was delayed another three weeks as exhausted programmers scrambled to fix as much as they could.”
CD Projekt RED released a second official excuse for the disastrous launch of Cyberpunk 2077 and shared a roadmap: as the developers have said, they can solve many of the game’s glitches and graphics problems. However, we don’t really know if they will add the missing content as well!