The city of Baldur’s Gate holds many mysteries, but none so puzzling as the case of the runaway Sparky. He is a dog NPC in BG3 stuck in an endless loop of running around the Lower City’s Bloombridge Park. His owner Albert is distressed and asks the player to catch Sparky and return him. However, simply chasing after Sparky is futile as he is too fast. We’ll guide you on how to stop Albert’s dog Sparky in Baldur’s Gate 3 (BG3).
How to Talk With Albert’s Dog Sparky in BG3?
Observe Sparky’s path around the city. He is not running randomly but looping around the same blocks. Pinpoint parts of his route where you can anticipate Sparky approaching.
Use Spells or Abilities
Certain spells and abilities can help communicate with Sparky. You can speak to him in one of the following ways:
- Cast Speak with Animals or have a character with that ability. It can be acquired by Bard, Druid (we recommend 2nd option), Ranger, Warlock, Wildheart, and more. In this way, you will be able to understand Sparky’s barks.
- Have a Druid in your party wild shape into a cat or dog. Sparky will see them as one of his own kind.
- Use an Animal Handling skill check. When trying to calm Sparky down or understand his intentions, call for Animal Handling. At high rolls, you may be able to get Sparky to stop running and follow your commands.
Lure and Divert
Once you understand Sparky, try persuading or deceiving him to divert from his route. Appeal to his dog instincts – convince him that stopping to smell an interesting spot would be more rewarding than running in circles. Guide him back to Albert with further Animal Handling checks and gentle coaxing.
With the right magical assistance and a bit of clever trickery, you can appeal to Sparky’s nature and stop him from running wild through the city streets. After all, return the wayward pup to his worried owner and complete this side quest.
That’s all the solutions on saving Albert’s dog Sparky in Baldur’s Gate 3. You can explore more BG3 Guides right here on Gamer Tweak.