NVIDIA offered a sneak peek at next-generation ray-tracing technology with the world's most popular game Minecraft.
Today NVIDIA offered a sneak peek at what is possible when you combine the world’s most popular game with next-generation ray-tracing technology. Nvidia also posted some tutorials to help Minecrafters get started.
New Minecraft Worlds from Top Creators:
As we gear up for the release of Minecraft with RTX, we’ve been working with some of the world’s most talented creators in the Minecraft community. The first results of that collaboration are displayed today in a series of screenshots that show off their amazing work. The screenshots feature worlds created by Razzleberries, BlockWorks, and GeminiTay (bios below), just a few of the creators who were selected due to their imaginations and fantastic track record of making captivating contributions in the Minecraft community.
The worlds include:
Tools and Tutorials to Empower Minecraft Creators
NVIDIA also unveiled a series of tools and guides that Minecrafters can use to make immersive, life-like worlds. Originally scheduled for our GPU Technology Conference in Silicon Valley, these online tutorials are being released as part of GTC Digital and include:
NVIDIA teams have been hard at work, hand-in-hand with Microsoft, to bring worlds that are fully path-traced, with reflections, shadows, caustics, global illumination, and other realistic lighting effects that interact naturally with physically based textures applied to Minecraft’s blocks. These PBR textures enable per-pixel emissives, volumetric effects, and other never-before-seen sights, that together with the path-traced effects usher in the next evolution of Minecraft.