Check out this guide to know the best auto turrets that you can upgrade your ship with in Starfield.
Every player has hit some sort of snag with different enemies and space pirates while cruising through their intergalactic adventures in Starfield. However, it’s not something that cannot be fixed and requires upgrading their ship with the best weapons possible. And if you want something that would automatically engage with enemies while traveling through different solar systems, then look no further than the ship turrets. Mounting these automatic weapons on your ship will help you deal with those enemy fleets much more effectively in combat.
There are a lot of ship turrets available to upgrade your ship in Starfield. And determining which are the best ones can be quite the task if you are not aware of their value and damage output. So if you are looking to upgrade your ship and visit different solar systems safe and sound, then here are some of the auto turrets that you might want to mount onto your ship.
Best Auto Ship Turrets in Starfield
Here is a list of all the best ship turrets in Starfield that will help you deal effective damage to all the space pirates within range:
Obliterator 250MeV Alpha Turret
Value: 35,100 Credits
Hull Damage: 86
Shield Damage: 86
Fire Rate: 1.50
Hull: 6
Max Power: 4
Crew Capacity: 0.5
Range: 3,250
Mass: 7
Level: 60
Class: C
PBO-300 Auto Alpha Turret
Value: 19,600 Credits
Hull Damage: 22
Shield Damage: 22
Fire Rate: 4.00
Hull: 5
Max Power: 3
Crew Capacity: 0.5
Range: 3,000
Mass: 6
Level: 27
Class: C
Reza 300 PHz SX Pulse Laser Turret
Value: 33,900 Credits
Hull Damage: 11
Shield Damage: 38
Fire Rate: 4.00
Hull: 5
Max Power: 4
Crew Capacity: 0.5
Range: 1,000
Mass: 6
Level: 60
Class: C
Jishaku Nd RF Rapid Railgun Turret
Value: 22,500 Credits
Hull Damage: 24
Shield Damage: 7
Fire Rate: 4.00
Hull: 6
Max Power: 3
Crew Capacity: 0.5
Range: 1,000
Mass: 6
Level: 27
Class: C
Disruptor 3340A Auto Alpha Turret
Value: 15,100 Credits
Hull Damage: 19
Shield Damage: 19
Fire Rate: 4.00
Hull: 7
Max Power: 3
Crew Capacity: 0.5
Range: 3,500
Mass: 6
Level: 24
Class: C
PBO-100 Auto Neutron Turret
Value: 16,600 Credits
Hull Damage: 16
Shield Damage: 16
Fire Rate: 5.00
Hull: 3
Max Power: 3
Crew Capacity: 0.5
Range: 3,000
Mass: 4
Level: 25
Class: B
Eradicator 75MeV Auto Neutron Turret
Value: 22,300 Credits
Hull Damage: 19
Shield Damage: 19
Fire Rate: 5.00
Hull: 3
Max Power: 4
Crew Capacity: 0.5
Range: 3,250
Mass: 3
Level: 36
Class: B
Dragon 241P Pulse Laser Turret
Value: 13,400 Credits
Hull Damage: 10
Shield Damage: 32
Fire Rate: 2.50
Hull: 3
Max Power: 3
Crew Capacity: 0.5
Range: 1,250
Mass: 3
Level: 19
Class: B
Blaze-P 2GW SX Pulse Laser Turret
Value: 21,000 Credits
Hull Damage: 8
Shield Damage: 25
Fire Rate: 4.00
Hull: 7
Max Power: 4
Crew Capacity: 0.5
Range: 1,250
Mass: 6
Level: 30
Class: C
Marauder 115N Railgun Turret
Value: 33,100 Credits
Hull Damage: 81
Shield Damage: 24
Fire Rate: 1.50
Hull: 6
Max Power: 4
Crew Capacity: 0.5
Range: 800
Mass: 6
Level: 43
Class: C
That’s everything covered in this guide. For more interesting guides like these, be sure to go through our dedicated Starfield section, right here on Gamer Tweak.
Om has mastered his character development through every Assassin's Creed game. From dying mercilessly in boss battles to comically failing stealth attempts, he has seen it all. You can spot him finding solace in watching Kitchen Nightmares during breaks.