{"id":212155,"date":"2023-03-28T22:24:29","date_gmt":"2023-03-29T02:24:29","guid":{"rendered":"https:\/\/gamertweak.com\/?p=212155"},"modified":"2024-03-04T10:47:07","modified_gmt":"2024-03-04T15:47:07","slug":"resident-evil-4-remake-review","status":"publish","type":"post","link":"https:\/\/gamertweak.com\/resident-evil-4-remake-review\/","title":{"rendered":"RE4 Remake Review (PC) – Going Separate Ways… From The Original"},"content":{"rendered":"
Resident Evil 4 is considered to be one of the best games in the series, so the Remake has some pretty big shoes to fill. Be it the story or the gameplay, the original had a very unique charm to it. Praising the original will always be incomplete without mentioning how it impacted the 3rd person shooter games big time. It ditched the fixed camera angle view in favor of the third-person view. Many people might argue that there is no need for a remake of this game. To some extent, this could be true, but once you give this game a try. You will see that there are many things that it gets right. So here is my Review of the Resident Evil 4 Remake.<\/p>\n
Resident Evil 4 Remake Review<\/h2>\n
<\/p>\n
The remake is separate from the original in many ways and not just the graphics. And to understand these changes and the things they got right and wrong, let us consider these aspects of the game.<\/p>\n
\n
Gameplay & Features \n<\/strong><\/li>\n
Story & Characters<\/strong><\/li>\n<\/ul>\n
Gameplay & Features<\/h3>\n
There are many quality-of-life changes to the gameplay mechanics and some changes that affect its difficulty.<\/p>\n
<\/p>\n
For starters, you can now move while shooting. To those who have never played the original might be wondering what this is about. The original RE4 had you stand in a fixed place when you brought your gun out. So while you could use your right stick to aim around better. Your movement was severely restricted. This is one of the more prominent changes that is in this game and one that Capcom couldn’t have missed. Don’t get me wrong, it is not like the original is unplayable. It just takes some time to get used to its controls. Also, since you get better movement in the Remake, the enemies are more aggressive and have different attack patterns.<\/p>\n
The next primary change is the game’s focus to more on the story and action than its previous survival nature. This point isn’t exactly something as simple as good vs bad. The original game was quite notorious for its quick time events (QTEs). That has been reduced a lot in the Remake. So you no longer have to start playing the mine section from the beginning if you fail to jump on time. But that also means you have all the time in the world to fight Krauser instead of the urgency of beating him before the Tower blows up.<\/p>\n